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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-08-22 02:18:40 +0200
committerGitHub <noreply@github.com>2023-08-22 02:18:40 +0200
commitdbe6a5f7e4caca71de9d9ba86916f82c0bc21683 (patch)
tree84fd8c6f664f1df62350f9d7b5aa9d110b6aee02 /Source/Core/VideoCommon/ShaderCache.cpp
parent3451cb1ca2583f9c2b02d0d216355047787c134b (diff)
parent55061216855af89f21eee1174fa81d927bc94991 (diff)
Merge pull request #11300 from iwubcode/custom-shaders
VideoCommon: add a graphics mod action that allows you to modify the game's base rendering
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index d1deef8424..7d11645949 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -449,7 +449,7 @@ ShaderCache::CompileVertexUberShader(const UberShader::VertexShaderUid& uid) con
std::unique_ptr<AbstractShader> ShaderCache::CompilePixelShader(const PixelShaderUid& uid) const
{
const ShaderCode source_code =
- GeneratePixelShaderCode(m_api_type, m_host_config, uid.GetUidData());
+ GeneratePixelShaderCode(m_api_type, m_host_config, uid.GetUidData(), {});
return g_gfx->CreateShaderFromSource(ShaderStage::Pixel, source_code.GetBuffer());
}
@@ -457,7 +457,7 @@ std::unique_ptr<AbstractShader>
ShaderCache::CompilePixelUberShader(const UberShader::PixelShaderUid& uid) const
{
const ShaderCode source_code =
- UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData());
+ UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData(), {});
return g_gfx->CreateShaderFromSource(ShaderStage::Pixel, source_code.GetBuffer(),
fmt::to_string(*uid.GetUidData()));
}