diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2023-01-23 15:06:57 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2023-01-23 15:20:49 -0800 |
| commit | e140516130f18b118f5b258d366379af72cefc70 (patch) | |
| tree | 5f0c6559fb390a7c46f1ec662d4d81b240acd40c /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 9fe1d80920cf36f8ffa0f919d532a43ff3dfda54 (diff) | |
DSPLLE: Add assertion for bad DMA alignment
I haven't tested this extensively on real hardware, but I do know that bad things happen if the address isn't properly aligned, and libogc says it should be 32-byte aligned.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
