diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2022-07-30 00:33:29 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-08-20 18:53:27 -0500 |
| commit | e704385fce2a6383891d50253aafb61a486e7981 (patch) | |
| tree | ba7088dd2ea90d7ce73c3b0e33f89416e05f91e1 /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | c3a370839a19545e9fda44a5ce9569b1997f48ef (diff) | |
VideoCommon: pixel shader gen changes needed to support custom pixel shaders in graphics mods
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index d1deef8424..63acab5517 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -449,7 +449,7 @@ ShaderCache::CompileVertexUberShader(const UberShader::VertexShaderUid& uid) con std::unique_ptr<AbstractShader> ShaderCache::CompilePixelShader(const PixelShaderUid& uid) const { const ShaderCode source_code = - GeneratePixelShaderCode(m_api_type, m_host_config, uid.GetUidData()); + GeneratePixelShaderCode(m_api_type, m_host_config, uid.GetUidData(), {}); return g_gfx->CreateShaderFromSource(ShaderStage::Pixel, source_code.GetBuffer()); } |
