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authorStenzek <stenzek@gmail.com>2019-03-09 23:31:31 +1000
committerStenzek <stenzek@gmail.com>2019-03-28 20:35:02 +1000
commite9cfcf4632a243de99f583a915321cc98b6bd39a (patch)
treeb6c981fdd09441f8489b3aede97ea369d6f10e93 /Source/Core/VideoCommon/ShaderCache.cpp
parent5732769a3cbe884c535031d826ff65911c31f050 (diff)
ShaderCache: Don't create invalid logic op pipelines
uint_output will never be set unless logic ops are enabled. Also clears the bits so we're not compiling unused pixel shaders on the other backends.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index eee7120fbe..8f9c99d39d 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -970,6 +970,12 @@ void ShaderCache::QueueUberShaderPipelines()
static_cast<PrimitiveType>(gs_uid.GetUidData()->primitive_type));
config.depth_state = RenderState::GetNoDepthTestingDepthState();
config.blending_state = RenderState::GetNoBlendingBlendState();
+ if (ps_uid.GetUidData()->uint_output)
+ {
+ // uint_output is only ever enabled when logic ops are enabled.
+ config.blending_state.logicopenable = true;
+ config.blending_state.logicmode = BlendMode::AND;
+ }
auto iter = m_gx_uber_pipeline_cache.find(config);
if (iter != m_gx_uber_pipeline_cache.end())
@@ -986,13 +992,15 @@ void ShaderCache::QueueUberShaderPipelines()
if (vuid.GetUidData()->num_texgens != puid.GetUidData()->num_texgens)
return;
+ UberShader::PixelShaderUid cleared_puid = puid;
+ UberShader::ClearUnusedPixelShaderUidBits(m_api_type, m_host_config, &cleared_puid);
EnumerateGeometryShaderUids([&](const GeometryShaderUid& guid) {
if (guid.GetUidData()->numTexGens != vuid.GetUidData()->num_texgens ||
(!guid.GetUidData()->IsPassthrough() && !m_host_config.backend_geometry_shaders))
{
return;
}
- QueueDummyPipeline(vuid, guid, puid);
+ QueueDummyPipeline(vuid, guid, cleared_puid);
});
});
});