diff options
| author | Stenzek <stenzek@gmail.com> | 2019-08-02 19:20:36 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-08-04 14:06:08 +1000 |
| commit | f6f9dc0cacb0dcbbd09d31acbb6e3a3ece764541 (patch) | |
| tree | 049bab9cb6e1b2f22627c3820e44c5b6098e49b2 /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 4ccb4ef74fc8fd88b8fc62a2ec05ddb3fc84a94e (diff) | |
RenderState: Approximate logic op with blending if unsupported
This is a giant hack which was previously removed because it causes
broken rendering. However, it seems that some devices still do not
support logical operations (looking at you, Adreno/Mali). Therefore, for
a handful of cases where the hack actually makes things slightly better,
we can use it.
... but not without spamming the log with warnings. With my warning
message PR, we can inform the users before emulation starts anyway.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 3d4f286b68..e3066520fb 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -558,6 +558,13 @@ AbstractPipelineConfig ShaderCache::GetGXPipelineConfig( config.depth_state = depth_state; config.blending_state = blending_state; config.framebuffer_state = g_framebuffer_manager->GetEFBFramebufferState(); + + if (config.blending_state.logicopenable && !g_ActiveConfig.backend_info.bSupportsLogicOp) + { + WARN_LOG(VIDEO, "Approximating logic op with blending, this will produce incorrect rendering."); + config.blending_state.ApproximateLogicOpWithBlending(); + } + return config; } |
