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authorTryTwo <taolas@gmail.com>2025-06-17 22:25:13 -0700
committerTryTwo <taolas@gmail.com>2025-06-25 12:01:16 -0700
commitfe121e4c6eafac094019c727a8162f2488e61019 (patch)
treeff7d9d31f2df65dc8bfd1894c675ad59af34c123 /Source/Core/VideoCommon/ShaderCache.cpp
parent5836ca133c49573f308062c8e40af9216240f502 (diff)
PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
Cleanup loading code and reduce amount of signals. On boot. allow previously loaded map to be kept, if its filename matches. Useful for restarting a game with a large symbol map.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
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