diff options
| author | Lioncash <mai.iam2048@gmail.com> | 2023-04-19 09:14:36 -0400 |
|---|---|---|
| committer | Lioncash <mai.iam2048@gmail.com> | 2023-04-19 09:14:39 -0400 |
| commit | 07ed932a09c43ed02cece0b6e345c38ddb520aa7 (patch) | |
| tree | 7853712b27bffb60ca0f29a7053853e399ee864b /Source/Core/VideoCommon/ShaderCache.h | |
| parent | 2a0b90807d47285af427852e59d5af381923b2b6 (diff) | |
Common/LinearDiskCache: Move interface into Common namespace
Gets the interface out of the global namespace.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.h')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.h b/Source/Core/VideoCommon/ShaderCache.h index 809ebb23eb..c76f7dac16 100644 --- a/Source/Core/VideoCommon/ShaderCache.h +++ b/Source/Core/VideoCommon/ShaderCache.h @@ -176,8 +176,8 @@ private: template <typename T> void ClearShaderCache(T& cache); template <typename KeyType, typename DiskKeyType, typename T> - void LoadPipelineCache(T& cache, LinearDiskCache<DiskKeyType, u8>& disk_cache, APIType api_type, - const char* type, bool include_gameid); + void LoadPipelineCache(T& cache, Common::LinearDiskCache<DiskKeyType, u8>& disk_cache, + APIType api_type, const char* type, bool include_gameid); template <typename T, typename Y> void ClearPipelineCache(T& cache, Y& disk_cache); @@ -216,7 +216,7 @@ private: bool pending = false; }; std::map<Uid, Shader> shader_map; - LinearDiskCache<Uid, u8> disk_cache; + Common::LinearDiskCache<Uid, u8> disk_cache; }; ShaderModuleCache<VertexShaderUid> m_vs_cache; ShaderModuleCache<GeometryShaderUid> m_gs_cache; @@ -229,8 +229,8 @@ private: std::map<GXUberPipelineUid, std::pair<std::unique_ptr<AbstractPipeline>, bool>> m_gx_uber_pipeline_cache; File::IOFile m_gx_pipeline_uid_cache_file; - LinearDiskCache<SerializedGXPipelineUid, u8> m_gx_pipeline_disk_cache; - LinearDiskCache<SerializedGXUberPipelineUid, u8> m_gx_uber_pipeline_disk_cache; + Common::LinearDiskCache<SerializedGXPipelineUid, u8> m_gx_pipeline_disk_cache; + Common::LinearDiskCache<SerializedGXUberPipelineUid, u8> m_gx_uber_pipeline_disk_cache; // EFB copy to VRAM/RAM pipelines std::map<TextureConversionShaderGen::TCShaderUid, std::unique_ptr<AbstractPipeline>> |
