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authorTellowKrinkle <tellowkrinkle@gmail.com>2022-06-18 01:09:35 -0500
committerTellowKrinkle <tellowkrinkle@gmail.com>2022-09-19 16:28:23 -0500
commit4c629c2beef8b3bae6ee13bbeae484315adbf67c (patch)
tree0a4e427a183dffc50abd86fc8b84db69df4aeb5d /Source/Core/VideoCommon/ShaderGenCommon.cpp
parent720b3f5519c1cf9ee5384b9596ad65ae82935e23 (diff)
VideoCommon: Add dynamic vertex loader to ubershaders
Diffstat (limited to 'Source/Core/VideoCommon/ShaderGenCommon.cpp')
-rw-r--r--Source/Core/VideoCommon/ShaderGenCommon.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/ShaderGenCommon.cpp b/Source/Core/VideoCommon/ShaderGenCommon.cpp
index b9965421cc..7b407f9aaf 100644
--- a/Source/Core/VideoCommon/ShaderGenCommon.cpp
+++ b/Source/Core/VideoCommon/ShaderGenCommon.cpp
@@ -43,6 +43,7 @@ ShaderHostConfig ShaderHostConfig::GetCurrent()
bits.manual_texture_sampling_custom_texture_sizes =
g_ActiveConfig.ManualTextureSamplingWithHiResTextures();
bits.backend_sampler_lod_bias = g_ActiveConfig.backend_info.bSupportsLodBiasInSampler;
+ bits.backend_dynamic_vertex_loader = g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader;
return bits;
}