diff options
| author | skidau <skidau@gmail.com> | 2013-03-27 13:19:23 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2013-03-27 13:19:23 +1100 |
| commit | 7784fa4c67cc8d2545f45694d83805e7e89cd583 (patch) | |
| tree | 7724133aabe971ec417d1dea0977a525bb8debfb /Source/Core/VideoCommon/Src/AVIDump.cpp | |
| parent | d33c19b0cd2bae982c8d35e86a9d3551f9e5c72f (diff) | |
| parent | 5cea0d9defeaa23e7af94adf7615a44fb2c9c173 (diff) | |
Merge branch 'master' into wii-network
# By Ryan Houdek (185) and others
# Via degasus (12) and others
* master: (625 commits)
Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
Array overrun fixed in VertexShaderCache for the DX11 plugin.
Fixed DSPTool build.
Windows build fix
Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
VideoSoftware: Improve fog range adjustment by using less magic and more comments.
revert RasterFont for VideoSoftware
ogl: fix virtual xfb
Windows build fix from web interface...
Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
Forced the exception check only for ARAM DMA transfers. Removed the Eternal Darkness boot hack and replaced it with an exception check.
VideoSoftware: Implement fog range adjustment, fixing issue 6147.
implement 4xSSAA for OGL
move ogl-only settings into backend
Fix description of disable fog, and move it to enhancements tab.
Reverted rd76ca5783743 as it was made obsolete by r1d550f4496e4.
Removed the tracking of the FIFO Writes as it was made obsolete by r1d550f4496e4.
Forced the external exception check to occur sooner by changing the downcount.
Mark the Direct3D9 backend deprecated.
Prefer D3D11 and OpenGL over D3D9 by default.
...
Conflicts:
CMakeLists.txt
Source/Core/Common/Common.vcxproj.filters
Source/Core/Common/Src/CommonPaths.h
Source/Core/Core/Core.vcxproj.filters
Source/Core/Core/Src/Core.cpp
Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp
Source/VSProps/Dolphin.Win32.props
Source/VSProps/Dolphin.x64.props
Diffstat (limited to 'Source/Core/VideoCommon/Src/AVIDump.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/AVIDump.cpp | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/AVIDump.cpp b/Source/Core/VideoCommon/Src/AVIDump.cpp index c172903b5d..fefb09fecb 100644 --- a/Source/Core/VideoCommon/Src/AVIDump.cpp +++ b/Source/Core/VideoCommon/Src/AVIDump.cpp @@ -157,9 +157,21 @@ void AVIDump::Stop() NOTICE_LOG(VIDEO, "Stop"); } -void AVIDump::AddFrame(char *data) +void AVIDump::AddFrame(const u8* data, int w, int h) { - AVIStreamWrite(m_streamCompressed, ++m_frameCount, 1, (LPVOID) data, m_bitmap.biSizeImage, AVIIF_KEYFRAME, NULL, &m_byteBuffer); + static bool shown_error = false; + if ((w != m_bitmap.biWidth || h != m_bitmap.biHeight) && !shown_error) + { + PanicAlert("You have resized the window while dumping frames.\n" + "Nothing sane can be done to handle this.\n" + "Your video will likely be broken."); + shown_error = true; + + m_bitmap.biWidth = w; + m_bitmap.biHeight = h; + } + + AVIStreamWrite(m_streamCompressed, ++m_frameCount, 1, const_cast<u8*>(data), m_bitmap.biSizeImage, AVIIF_KEYFRAME, NULL, &m_byteBuffer); m_totalBytes += m_byteBuffer; // Close the recording if the file is more than 2gb // VfW can't properly save files over 2gb in size, but can keep writing to them up to 4gb. @@ -298,9 +310,9 @@ bool AVIDump::CreateFile() return true; } -void AVIDump::AddFrame(uint8_t *data, int width, int height) +void AVIDump::AddFrame(const u8* data, int width, int height) { - avpicture_fill((AVPicture *)s_BGRFrame, data, PIX_FMT_BGR24, width, height); + avpicture_fill((AVPicture *)s_BGRFrame, const_cast<u8*>(data), PIX_FMT_BGR24, width, height); // Convert image from BGR24 to desired pixel format, and scale to initial // width and height |
