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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2013-02-20 02:01:54 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2013-02-20 02:01:54 -0600 |
| commit | eae20b77a8b5205611fc778d97e4b903318d1ceb (patch) | |
| tree | 1a5a84bf49ef211099abdb6a765d781c484ff5d6 /Source/Core/VideoCommon/Src/BPFunctions.cpp | |
| parent | 55c2a017449edf9e4d4c7968013fe19d8cee6cd4 (diff) | |
Remove some unneeded sampler-related calls in BPStructs.
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPFunctions.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/BPFunctions.cpp b/Source/Core/VideoCommon/Src/BPFunctions.cpp index b9a76ba7b6..8dd24f4ed1 100644 --- a/Source/Core/VideoCommon/Src/BPFunctions.cpp +++ b/Source/Core/VideoCommon/Src/BPFunctions.cpp @@ -248,6 +248,7 @@ u8 *GetPointer(const u32 &address) return Memory::GetPointer(address); } +// Never used. All backends call SetSamplerState in VertexManager::Flush void SetTextureMode(const BPCmd &bp) { g_renderer->SetSamplerState(bp.address & 3, (bp.address & 0xE0) == 0xA0); |
