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| author | Nolan Check <Nolan.Check@gmail.com> | 2009-06-28 23:35:08 +0000 |
|---|---|---|
| committer | Nolan Check <Nolan.Check@gmail.com> | 2009-06-28 23:35:08 +0000 |
| commit | 07a767691d411a7c2a31340628adda8c92e1204d (patch) | |
| tree | 1c0890b3eb0df6abe69ae05991c23e12f6520997 /Source/Core/VideoCommon/Src/BPStructs.cpp | |
| parent | fd47eb7b44da76f3f05f5042fcceb583ebb4f329 (diff) | |
Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3587 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
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