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authordegasus <wickmarkus@web.de>2012-12-27 10:36:54 +0100
committerdegasus <wickmarkus@web.de>2012-12-27 10:36:54 +0100
commit316a33d1e68ab47b2870345a04bb9dfd4f383f28 (patch)
tree03b40807def9787df30976ecb53f09d6c6084c13 /Source/Core/VideoCommon/Src/BPStructs.cpp
parent53398ca5d8bc6e73a726c9d803db5a956c22cf6a (diff)
parent94116bf89c917309b7e7b2a2b46bf2f43f3219db (diff)
Merge branch 'master' into GLSL-master
Conflicts: Source/Core/DolphinWX/Src/VideoConfigDiag.h Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h Source/Plugins/Plugin_VideoOGL/Src/Render.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/BPStructs.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp
index 179196e412..0bde9cc613 100644
--- a/Source/Core/VideoCommon/Src/BPStructs.cpp
+++ b/Source/Core/VideoCommon/Src/BPStructs.cpp
@@ -34,9 +34,9 @@
using namespace BPFunctions;
-u32 mapTexAddress;
-bool mapTexFound;
-int numWrites;
+static u32 mapTexAddress;
+static bool mapTexFound;
+static int numWrites;
extern volatile bool g_bSkipCurrentFrame;
@@ -81,6 +81,9 @@ void BPWritten(const BPCmd& bp)
just stuff geometry in them and don't put state changes there
----------------------------------------------------------------------------------------------------------------
*/
+
+ // check for invalid state, else unneeded configuration are built
+ g_video_backend->CheckInvalidState();
// Debugging only, this lets you skip a bp update
//static int times = 0;