diff options
| author | degasus <wickmarkus@web.de> | 2013-10-13 14:14:32 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-10-13 14:14:32 +0200 |
| commit | 4dc1881f58f0b3c1276c5fde26fcabcdf114903f (patch) | |
| tree | 0f6d7b78dbacb983cf7c49a75bac437f618bf3e4 /Source/Core/VideoCommon/Src/BPStructs.cpp | |
| parent | 0753ce5bdaf756b144ec6003e1df01388b9c3e8f (diff) | |
| parent | 2754c1132ee1f3e4cf1045bd50b77425cd308411 (diff) | |
Merge branch 'const_buffer_rework'
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPStructs.cpp | 35 |
1 files changed, 22 insertions, 13 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp index 9f885e7953..cc169ffe8f 100644 --- a/Source/Core/VideoCommon/Src/BPStructs.cpp +++ b/Source/Core/VideoCommon/Src/BPStructs.cpp @@ -168,12 +168,16 @@ void BPWritten(const BPCmd& bp) case BPMEM_IND_MTXA+6: case BPMEM_IND_MTXB+6: case BPMEM_IND_MTXC+6: - PixelShaderManager::SetIndMatrixChanged((bp.address - BPMEM_IND_MTXA) / 3); + if(bp.changes) + PixelShaderManager::SetIndMatrixChanged((bp.address - BPMEM_IND_MTXA) / 3); break; case BPMEM_RAS1_SS0: // Index Texture Coordinate Scale 0 - PixelShaderManager::SetIndTexScaleChanged(0x03); + if(bp.changes) + PixelShaderManager::SetIndTexScaleChanged(false); + break; case BPMEM_RAS1_SS1: // Index Texture Coordinate Scale 1 - PixelShaderManager::SetIndTexScaleChanged(0x0c); + if(bp.changes) + PixelShaderManager::SetIndTexScaleChanged(true); break; // ---------------- // Scissor Control @@ -220,7 +224,8 @@ void BPWritten(const BPCmd& bp) case BPMEM_CONSTANTALPHA: // Set Destination Alpha { PRIM_LOG("constalpha: alp=%d, en=%d", bpmem.dstalpha.alpha, bpmem.dstalpha.enable); - PixelShaderManager::SetDestAlpha(bpmem.dstalpha); + if(bp.changes & 0xFF) + PixelShaderManager::SetDestAlpha(); if(bp.changes & 0x100) SetBlendMode(); break; @@ -341,29 +346,32 @@ void BPWritten(const BPCmd& bp) case BPMEM_FOGRANGE+3: case BPMEM_FOGRANGE+4: case BPMEM_FOGRANGE+5: - if (!GetConfig(CONFIG_DISABLEFOG)) + if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes) PixelShaderManager::SetFogRangeAdjustChanged(); break; case BPMEM_FOGPARAM0: case BPMEM_FOGBMAGNITUDE: case BPMEM_FOGBEXPONENT: case BPMEM_FOGPARAM3: - if (!GetConfig(CONFIG_DISABLEFOG)) + if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes) PixelShaderManager::SetFogParamChanged(); break; case BPMEM_FOGCOLOR: // Fog Color - if (!GetConfig(CONFIG_DISABLEFOG)) + if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes) PixelShaderManager::SetFogColorChanged(); break; case BPMEM_ALPHACOMPARE: // Compare Alpha Values PRIM_LOG("alphacmp: ref0=%d, ref1=%d, comp0=%d, comp1=%d, logic=%d", bpmem.alpha_test.ref0, bpmem.alpha_test.ref1, bpmem.alpha_test.comp0, bpmem.alpha_test.comp1, bpmem.alpha_test.logic); - PixelShaderManager::SetAlpha(bpmem.alpha_test); - g_renderer->SetColorMask(); + if(bp.changes & 0xFFFF) + PixelShaderManager::SetAlpha(); + if(bp.changes) + g_renderer->SetColorMask(); break; case BPMEM_BIAS: // BIAS PRIM_LOG("ztex bias=0x%x", bpmem.ztex1.bias); - PixelShaderManager::SetZTextureBias(bpmem.ztex1.bias); + if(bp.changes) + PixelShaderManager::SetZTextureBias(); break; case BPMEM_ZTEX2: // Z Texture type { @@ -573,7 +581,8 @@ void BPWritten(const BPCmd& bp) case BPMEM_SU_TSIZE+12: case BPMEM_SU_SSIZE+14: case BPMEM_SU_TSIZE+14: - PixelShaderManager::SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1); + if(bp.changes) + PixelShaderManager::SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1); break; // ------------------------ // BPMEM_TX_SETMODE0 - (Texture lookup and filtering mode) LOD/BIAS Clamp, MaxAnsio, LODBIAS, DiagLoad, Min Filter, Mag Filter, Wrap T, S @@ -627,9 +636,9 @@ void BPWritten(const BPCmd& bp) // don't compare with changes! int num = (bp.address >> 1) & 0x3; if ((bp.address & 1) == 0) - PixelShaderManager::SetColorChanged(bpmem.tevregs[num].low.type, num, false); + PixelShaderManager::SetColorChanged(bpmem.tevregs[num].low.type, num); else - PixelShaderManager::SetColorChanged(bpmem.tevregs[num].high.type, num, true); + PixelShaderManager::SetColorChanged(bpmem.tevregs[num].high.type, num); } break; |
