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authorskidau <skidau@gmail.com>2011-01-27 10:17:13 +0000
committerskidau <skidau@gmail.com>2011-01-27 10:17:13 +0000
commit622af438f77604060ba055eced58bbd96fa18d93 (patch)
tree3cc24a09c4b9af68f2be17fcc5b772b61183b2e8 /Source/Core/VideoCommon/Src/BPStructs.cpp
parent0288742565d355e2968ace988f9b17a2a41703b1 (diff)
Fixed the black (alpha) textures in the 8ing games like Tatsunoko vs Capcom and the Naruto series when using the OpenGL plug-in. Thanks to jim.lee for the tip.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6930 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/BPStructs.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp
index 139d32fc09..e32871427b 100644
--- a/Source/Core/VideoCommon/Src/BPStructs.cpp
+++ b/Source/Core/VideoCommon/Src/BPStructs.cpp
@@ -290,8 +290,6 @@ void BPWritten(const BPCmd& bp)
ClearScreen(bp, rc);
}
- RestoreRenderState(bp); // TODO: Remove this call, handle this in the plugins instead
-
break;
}
case BPMEM_LOADTLUT0: // This one updates bpmem.tlutXferSrc, no need to do anything here.