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authorhrydgard <hrydgard@gmail.com>2009-02-09 20:35:30 +0000
committerhrydgard <hrydgard@gmail.com>2009-02-09 20:35:30 +0000
commitd209d4a577ccaade93ecde00fe37c68741602948 (patch)
treefda0b26c61afb729a17dd1e3a52bc3eb996bdad4 /Source/Core/VideoCommon/Src/CPMemory.cpp
parent5edef947536c1dc7aef41603530ad9b5545cd4f0 (diff)
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/CPMemory.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/CPMemory.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/CPMemory.cpp b/Source/Core/VideoCommon/Src/CPMemory.cpp
index 32cd4f0b32..a51c2d1454 100644
--- a/Source/Core/VideoCommon/Src/CPMemory.cpp
+++ b/Source/Core/VideoCommon/Src/CPMemory.cpp
@@ -21,6 +21,7 @@
// CP state
// STATE_TO_SAVE
u32 arraybases[16];
+u8 *cached_arraybases[16];
u32 arraystrides[16];
TMatrixIndexA MatrixIndexA;
TMatrixIndexB MatrixIndexB;