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authorMarcos Vitali <marcosvitali@gmail.com>2010-11-28 20:12:41 +0000
committerMarcos Vitali <marcosvitali@gmail.com>2010-11-28 20:12:41 +0000
commit40c4e5f9a7813cd39802b4a730941f9aec4cae57 (patch)
tree3a5eaa8a022e0a9c4e59e353329b32d051897ec6 /Source/Core/VideoCommon/Src/CommandProcessor.cpp
parentc5409951938cd109fc3fce14dd8f851d572e415c (diff)
More FIFO work. I've implemented intelligent mechanism in GatherPipeBursted to prevent "FIFO is overflown by GatherPipe!". I commented HiWatermark_Tighter parameter. If Hopefully this patch fix this issue. I will delete this definitely. I tested StarFox for 20 minutes and works really fine. :) This patch also can help when the CPU go ahead the GPU and sync in better way.
Plus: I added a _assert_msg_ in FIFO loop when the WriteDistance is negative. Please if that happens report it, this can help to solve strange issues with wrong WriteDistances. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6495 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/CommandProcessor.cpp37
1 files changed, 24 insertions, 13 deletions
diff --git a/Source/Core/VideoCommon/Src/CommandProcessor.cpp b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
index 752d31b3ed..b505265e80 100644
--- a/Source/Core/VideoCommon/Src/CommandProcessor.cpp
+++ b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
@@ -526,8 +526,8 @@ void Write16(const u16 _Value, const u32 _Address)
break;
case FIFO_HI_WATERMARK_HI:
WriteHigh((u32 &)fifo.CPHiWatermark, _Value);
- // Tune this when you see lots of FIFO overflown by GatherPipe
- HiWatermark_Tighter = fifo.CPHiWatermark - 32 * g_ActiveConfig.iFIFOWatermarkTightness;
+ // Tune this when you see lots of FIFO overflown by GatherPipe
+ //HiWatermark_Tighter = fifo.CPHiWatermark - 32 * g_ActiveConfig.iFIFOWatermarkTightness;
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_HI_WATERMARK_HI : %04x", _Value);
break;
@@ -625,21 +625,32 @@ void STACKALIGN GatherPipeBursted()
if (g_VideoInitialize.bOnThread)
{
- // A little trick to prevent FIFO from overflown in dual core mode (n < 100 to avoid dead lock)
- for (int cnt = 0; fifo.CPReadWriteDistance > fifo.CPEnd - fifo.CPBase && cnt < 100; cnt++)
- Common::SwitchCurrentThread();
+
+ if (fifo.CPReadWriteDistance >= fifo.CPHiWatermark)
+ {
+ // A little trick to prevent FIFO from overflown in dual core mode
+ while (fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance >= fifo.CPHiWatermark))
+ Common::YieldCPU();
+
+ if (!m_CPStatusReg.OverflowHiWatermark)
+ {
+ m_CPStatusReg.OverflowHiWatermark = true;
+ if (m_CPCtrlReg.FifoOverflowIntEnable)
+ UpdateInterrupts();
+ }
+
+ }
+
}
else
{
CatchUpGPU();
- }
-
- // The interrupt latency in Dolphin is much longer than Hardware, so we must be more vigilant on Watermark
- if (!m_CPStatusReg.OverflowHiWatermark && fifo.CPReadWriteDistance >= HiWatermark_Tighter)
- {
- m_CPStatusReg.OverflowHiWatermark = true;
- if (m_CPCtrlReg.FifoOverflowIntEnable)
- UpdateInterrupts();
+ if (!m_CPStatusReg.OverflowHiWatermark && fifo.CPReadWriteDistance >= fifo.CPHiWatermark)
+ {
+ m_CPStatusReg.OverflowHiWatermark = true;
+ if (m_CPCtrlReg.FifoOverflowIntEnable)
+ UpdateInterrupts();
+ }
}
_assert_msg_(COMMANDPROCESSOR, fifo.CPReadWriteDistance <= fifo.CPEnd - fifo.CPBase,