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| author | fgfemperor <fgfemperor@gmail.com> | 2009-12-27 14:46:10 +0000 |
|---|---|---|
| committer | fgfemperor <fgfemperor@gmail.com> | 2009-12-27 14:46:10 +0000 |
| commit | 4483f2c7b5f9f312995c4764235a667b5f13e618 (patch) | |
| tree | cd2c45bb2066ad7b2efe1d2de3c378f36a5722a1 /Source/Core/VideoCommon/Src/CommandProcessor.cpp | |
| parent | 78facb0dc57d48225abe1b1282b33a5c197acc2c (diff) | |
Some more key binding fixes. I know I should have made it in just one commit, I'm sorry, but I forgot to test some keys...
This fixes on WiiMote Button Mapping:
Num /
Num *
Num Decimal
Num Separator
Num Lock
Right Alt -> But on keyboards that have "Alt Gr" keys it still gonnal report it as Left Ctrl, because when you press it, the OS sends a Left Ctrl then a Alt key...
Also fixes on SimplePad Button Mapping:
Num Decimal
Num Separator
Num Enter
Num Lock
Right Shift
Right Ctrl
Right Alt
Also it now differs Left (Ctrl|Shift|Alt) from the Right ones...
All keys should be working now... I left "Print Scrn" and "Pause" out because I don't think those can (or should) be bound...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4735 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
