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authorNeoBrainX <NeoBrainX@googlemail.com>2010-12-21 22:18:40 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2010-12-21 22:18:40 +0000
commit6087987f858febc4b9953d192b27034120bdd2a5 (patch)
treeff8cf57d46b32be8e6709ad3b77b3f6781ebe839 /Source/Core/VideoCommon/Src/CommandProcessor.cpp
parent38e80fe094ffea7d51b74960207750d5ae62eba8 (diff)
ClearScreen fixes:
- Clear alpha channel to 0xFF instead of 0x00 whenever we (re-)create the EFB texture - Disable color/alpha channels whenever the actual EFB format doesn't use them Fixes issue 2826. Fixes issue 1879. Please check if issue 3014 is fixed now, as well as any other games which might have broken due to ClearScreen changes. For what it's worth, Super Mario Sunshine still shows a small glitch even with these changes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6635 8ced0084-cf51-0410-be5f-012b33b47a6e
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