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| author | nitsuja- <nitsuja-@hotmail.com> | 2010-12-19 21:05:41 +0000 |
|---|---|---|
| committer | nitsuja- <nitsuja-@hotmail.com> | 2010-12-19 21:05:41 +0000 |
| commit | 60d2d42525be71a2a69c579cf37dda82aab86153 (patch) | |
| tree | be2574be246fd8c8d15c3d96954016344ddaf520 /Source/Core/VideoCommon/Src/CommandProcessor.cpp | |
| parent | 98fe8437ae7f6028a42a963ceadbeb74a74b25b0 (diff) | |
made texture conversion shaders use less instructions
this is mainly so they fit within ps_2_0 limits, but I made this separate from my last checkin to make it easier to test separately in case it somehow causes problems
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6619 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
