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| author | ayuanx <ayuanx@gmail.com> | 2009-12-11 13:57:25 +0000 |
|---|---|---|
| committer | ayuanx <ayuanx@gmail.com> | 2009-12-11 13:57:25 +0000 |
| commit | cca6f75110c89e0c457c3e657f968eeefc42f86a (patch) | |
| tree | c6c33244a6c07542eae1d5c4e26d400da783d5b1 /Source/Core/VideoCommon/Src/CommandProcessor.cpp | |
| parent | a751efcc6ee2b7fbc4ba4ff3b16b9732685ebc8f (diff) | |
Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4681 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
