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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-02-08 00:28:28 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-02-08 00:28:28 +0000
commitfc370c51364f459706e2c1157f789988fc182f3a (patch)
treead0aa4b39ee05801269c5d3d21e5ce23b3f3222c /Source/Core/VideoCommon/Src/CommandProcessor.cpp
parentfa15389b174188c56c2a8471ecb8605dbaae1b4a (diff)
Experimental commit: this is the base for a more complex dlist control code, is incomplete but i need some feedback.
whit this code hashing is completely disabled for the dlists content itself this must bring some fps more but i must know if this causes any glitches. i suspect that no game modify the content of the dlist so hash is time wasted but the only way to test it is with this commit. please test as many games s you can and give me feedback for any glitch. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7106 8ced0084-cf51-0410-be5f-012b33b47a6e
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