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authordegasus <wickmarkus@web.de>2012-12-27 10:36:54 +0100
committerdegasus <wickmarkus@web.de>2012-12-27 10:36:54 +0100
commit316a33d1e68ab47b2870345a04bb9dfd4f383f28 (patch)
tree03b40807def9787df30976ecb53f09d6c6084c13 /Source/Core/VideoCommon/Src/DLCache.cpp
parent53398ca5d8bc6e73a726c9d803db5a956c22cf6a (diff)
parent94116bf89c917309b7e7b2a2b46bf2f43f3219db (diff)
Merge branch 'master' into GLSL-master
Conflicts: Source/Core/DolphinWX/Src/VideoConfigDiag.h Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h Source/Plugins/Plugin_VideoOGL/Src/Render.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
Diffstat (limited to 'Source/Core/VideoCommon/Src/DLCache.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/DLCache.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/DLCache.cpp b/Source/Core/VideoCommon/Src/DLCache.cpp
index 5499fa26f1..c828ea3a03 100644
--- a/Source/Core/VideoCommon/Src/DLCache.cpp
+++ b/Source/Core/VideoCommon/Src/DLCache.cpp
@@ -361,9 +361,9 @@ u32 AnalyzeAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl)
(cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
numVertices);
num_draw_call++;
- const int tc[12] = {
+ const u32 tc[12] = {
g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord,
- g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3)
+ g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const u32)((g_VtxDesc.Hex >> 31) & 3)
};
for(int i = 0; i < 12; i++)
{
@@ -563,9 +563,9 @@ void CompileAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl)
dl->InsertRegion(NewRegion);
memcpy(NewRegion->start_address, StartAddress, Vdatasize);
emitter.ABI_CallFunctionCCCP((void *)&VertexLoaderManager::RunCompiledVertices, cmd_byte & GX_VAT_MASK, (cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT, numVertices, NewRegion->start_address);
- const int tc[12] = {
+ const u32 tc[12] = {
g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord,
- g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3)
+ g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const u32)((g_VtxDesc.Hex >> 31) & 3)
};
for(int i = 0; i < 12; i++)
{