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authorJordan Woyak <jordan.woyak@gmail.com>2011-01-31 01:28:32 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2011-01-31 01:28:32 +0000
commitfbaf9659958cd6d8c0df6b0c217f6e60f57f9d77 (patch)
tree3ddd90222b5d7afd0c98b936ab4c9e37375ec919 /Source/Core/VideoCommon/Src/Debugger.cpp
parentae7c64ec134799183487adb5104c6908cf282240 (diff)
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/Debugger.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/Debugger.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/Debugger.cpp b/Source/Core/VideoCommon/Src/Debugger.cpp
index 94531e46f0..6ffe8d04ad 100644
--- a/Source/Core/VideoCommon/Src/Debugger.cpp
+++ b/Source/Core/VideoCommon/Src/Debugger.cpp
@@ -31,7 +31,7 @@ volatile bool GFXDebuggerPauseFlag = false;
volatile PauseEvent GFXDebuggerToPauseAtNext = NOT_PAUSE;
volatile int GFXDebuggerEventToPauseCount = 0;
-void UpdateFPSDisplay(const char *text);
+//void UpdateFPSDisplay(const char *text);
extern NativeVertexFormat *g_nativeVertexFmt;
void GFXDebuggerUpdateScreen()
@@ -69,7 +69,7 @@ void GFXDebuggerCheckAndPause(bool update)
g_pdebugger->OnPause();
while( GFXDebuggerPauseFlag )
{
- UpdateFPSDisplay("Paused by Video Debugger");
+ g_video_backend->UpdateFPSDisplay("Paused by Video Debugger");
if (update) GFXDebuggerUpdateScreen();
SLEEP(5);