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authorhrydgard <hrydgard@gmail.com>2008-12-25 20:11:42 +0000
committerhrydgard <hrydgard@gmail.com>2008-12-25 20:11:42 +0000
commit17a601958cc73377bef9e7844e76b3ac8205427e (patch)
tree3852351d4e0a0c5d9b793a40c8ec9168a48bbb12 /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
parent65e702030a8d04b930970a2252e205ab742fa3ad (diff)
OpcodeDecoding.cpp now shared.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1660 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/OpcodeDecoding.cpp318
1 files changed, 318 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
new file mode 100644
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+++ b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
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+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+//DL facts:
+// Ikaruga uses (nearly) NO display lists!
+// Zelda WW uses TONS of display lists
+// Zelda TP uses almost 100% display lists except menus (we like this!)
+
+// Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they are
+// and hope that the vertex format doesn't change, though, if you do it just when they are
+// called. The reason is that the vertex format affects the sizes of the vertices.
+
+#include "Common.h"
+#include "VideoCommon.h"
+#include "Profiler.h"
+#include "OpcodeDecoding.h"
+
+#include "VertexLoaderManager.h"
+
+#include "Statistics.h"
+
+#include "XFMemory.h"
+#include "CPMemory.h"
+#include "BPMemory.h"
+
+#include "Fifo.h"
+#include "DataReader.h"
+
+u8* g_pVideoData = 0;
+
+extern u8* FAKE_GetFifoStartPtr();
+extern u8* FAKE_GetFifoEndPtr();
+
+static void Decode();
+
+static void ExecuteDisplayList(u32 address, u32 size)
+{
+ u8* old_pVideoData = g_pVideoData;
+
+ u8* startAddress = Memory_GetPtr(address);
+
+ //Avoid the crash if Memory_GetPtr failed ..
+ if (startAddress!=0)
+ {
+ g_pVideoData = startAddress;
+
+ // temporarily swap dl and non-dl (small "hack" for the stats)
+ Statistics::SwapDL();
+
+ while ((u32)(g_pVideoData - startAddress) < size)
+ {
+ Decode();
+ }
+ INCSTAT(stats.numDListsCalled);
+ INCSTAT(stats.thisFrame.numDListsCalled);
+
+ // un-swap
+ Statistics::SwapDL();
+ }
+
+ // reset to the old pointer
+ g_pVideoData = old_pVideoData;
+}
+
+bool FifoCommandRunnable()
+{
+ u32 iBufferSize = (u32)(FAKE_GetFifoEndPtr() - g_pVideoData);
+ if (iBufferSize == 0)
+ return false; // can't peek
+
+ u8 Cmd = DataPeek8(0);
+ u32 iCommandSize = 0;
+
+ switch (Cmd)
+ {
+ case GX_NOP:
+ // Hm, this means that we scan over nop streams pretty slowly...
+ iCommandSize = 1;
+ break;
+
+ case GX_LOAD_CP_REG:
+ iCommandSize = 6;
+ break;
+
+ case GX_LOAD_INDX_A:
+ case GX_LOAD_INDX_B:
+ case GX_LOAD_INDX_C:
+ case GX_LOAD_INDX_D:
+ iCommandSize = 5;
+ break;
+
+ case GX_CMD_CALL_DL:
+ iCommandSize = 9;
+ break;
+
+ case 0x44:
+ iCommandSize = 1;
+ // zelda 4 swords calls it and checks the metrics registers after that
+ break;
+
+ case GX_CMD_INVL_VC: // invalid vertex cache - no parameter?
+ iCommandSize = 1;
+ break;
+
+ case GX_LOAD_BP_REG:
+ iCommandSize = 5;
+ break;
+
+ case GX_LOAD_XF_REG:
+ {
+ // check if we can read the header
+ if (iBufferSize >= 5)
+ {
+ iCommandSize = 1 + 4;
+ u32 Cmd2 = DataPeek32(1);
+ int dwTransferSize = ((Cmd2 >> 16) & 15) + 1;
+ iCommandSize += dwTransferSize * 4;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ break;
+
+ default:
+ if (Cmd & 0x80)
+ {
+ // check if we can read the header
+ if (iBufferSize >= 3)
+ {
+ iCommandSize = 1 + 2;
+ u16 numVertices = DataPeek16(1);
+ iCommandSize += numVertices * VertexLoaderManager::GetVertexSize(Cmd & GX_VAT_MASK);
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ char szTemp[1024];
+ sprintf(szTemp, "GFX: Unknown Opcode (0x%x).\n"
+ "This means one of the following:\n"
+ "* The emulated GPU got desynced, disabling dual core can help\n"
+ "* Command stream corrupted by some spurious memory bug\n"
+ "* This really is an unknown opcode (unlikely)\n"
+ "* Some other sort of bug\n\n"
+ "Dolphin will now likely crash or hang. Enjoy." , Cmd);
+ g_VideoInitialize.pSysMessage(szTemp);
+ g_VideoInitialize.pLog(szTemp, TRUE);
+ {
+ SCPFifoStruct &fifo = *g_VideoInitialize.pCPFifo;
+
+ char szTmp[256];
+ // sprintf(szTmp, "Illegal command %02x (at %08x)",Cmd,g_pDataReader->GetPtr());
+ sprintf(szTmp, "Illegal command %02x\n"
+ "CPBase: 0x%08x\n"
+ "CPEnd: 0x%08x\n"
+ "CPHiWatermark: 0x%08x\n"
+ "CPLoWatermark: 0x%08x\n"
+ "CPReadWriteDistance: 0x%08x\n"
+ "CPWritePointer: 0x%08x\n"
+ "CPReadPointer: 0x%08x\n"
+ "CPBreakpoint: 0x%08x\n"
+ "bFF_GPReadEnable: %s\n"
+ "bFF_BPEnable: %s\n"
+ "bFF_GPLinkEnable: %s\n"
+ "bFF_Breakpoint: %s\n"
+ ,Cmd, fifo.CPBase, fifo.CPEnd, fifo.CPHiWatermark, fifo.CPLoWatermark, fifo.CPReadWriteDistance
+ ,fifo.CPWritePointer, fifo.CPReadPointer, fifo.CPBreakpoint, fifo.bFF_GPReadEnable ? "true" : "false"
+ ,fifo.bFF_BPEnable ? "true" : "false" ,fifo.bFF_GPLinkEnable ? "true" : "false"
+ ,fifo.bFF_Breakpoint ? "true" : "false");
+
+ g_VideoInitialize.pSysMessage(szTmp);
+ g_VideoInitialize.pLog(szTmp, TRUE);
+ // _assert_msg_(0,szTmp,"");
+
+ }
+ }
+ break;
+ }
+
+ if (iCommandSize > iBufferSize)
+ return false;
+
+ // INFO_LOG("OP detected: Cmd 0x%x size %i buffer %i",Cmd, iCommandSize, iBufferSize);
+
+ return true;
+}
+
+static void Decode()
+{
+ int Cmd = DataReadU8();
+ switch(Cmd)
+ {
+ case GX_NOP:
+ break;
+
+ case GX_LOAD_CP_REG: //0x08
+ {
+ u32 SubCmd = DataReadU8();
+ u32 Value = DataReadU32();
+ LoadCPReg(SubCmd, Value);
+ INCSTAT(stats.thisFrame.numCPLoads);
+ }
+ break;
+
+ case GX_LOAD_XF_REG:
+ {
+ u32 Cmd2 = DataReadU32();
+ int dwTransferSize = ((Cmd2 >> 16) & 15) + 1;
+ u32 dwAddress = Cmd2 & 0xFFFF;
+ // TODO - speed this up. pshufb?
+ static u32 pData[16];
+ for (int i = 0; i < dwTransferSize; i++)
+ pData[i] = DataReadU32();
+ LoadXFReg(dwTransferSize, dwAddress, pData);
+ INCSTAT(stats.thisFrame.numXFLoads);
+ }
+ break;
+
+ case GX_LOAD_INDX_A: //used for position matrices
+ LoadIndexedXF(DataReadU32(), 0xC);
+ break;
+ case GX_LOAD_INDX_B: //used for normal matrices
+ LoadIndexedXF(DataReadU32(), 0xD);
+ break;
+ case GX_LOAD_INDX_C: //used for postmatrices
+ LoadIndexedXF(DataReadU32(), 0xE);
+ break;
+ case GX_LOAD_INDX_D: //used for lights
+ LoadIndexedXF(DataReadU32(), 0xF);
+ break;
+
+ case GX_CMD_CALL_DL:
+ {
+ u32 dwAddr = DataReadU32();
+ u32 dwCount = DataReadU32();
+ ExecuteDisplayList(dwAddr, dwCount);
+ }
+ break;
+
+ case 0x44:
+ // zelda 4 swords calls it and checks the metrics registers after that
+ break;
+
+ case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
+ DebugLog("Invalidate (vertex cache?)");
+ break;
+
+ case GX_LOAD_BP_REG: //0x61
+ {
+ u32 cmd = DataReadU32();
+ LoadBPReg(cmd);
+ INCSTAT(stats.thisFrame.numBPLoads);
+ }
+ break;
+
+ // draw primitives
+ default:
+ if (Cmd & 0x80)
+ {
+ // load vertices (use computed vertex size from FifoCommandRunnable above)
+ u16 numVertices = DataReadU16();
+ VertexLoaderManager::RunVertices(
+ Cmd & GX_VAT_MASK, // Vertex loader index (0 - 7)
+ (Cmd & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
+ numVertices);
+ }
+ else
+ {
+ // char szTmp[256];
+ //sprintf(szTmp, "Illegal command %02x (at %08x)",Cmd,g_pDataReader->GetPtr());
+ //g_VideoInitialize.pLog(szTmp);
+ //MessageBox(0,szTmp,"GFX ERROR",0);
+ // _assert_msg_(0,szTmp,"");
+ break;
+ }
+ break;
+ }
+}
+
+void OpcodeDecoder_Init()
+{
+ g_pVideoData = FAKE_GetFifoStartPtr();
+}
+
+
+void OpcodeDecoder_Shutdown()
+{
+}
+
+void OpcodeDecoder_Run()
+{
+ DVSTARTPROFILE();
+ while (FifoCommandRunnable())
+ {
+ //TODO?: if really needed, do something like this: "InterlockedExchange((LONG*)&_fifo.CPCmdIdle, 0);"
+ Decode();
+ }
+ //TODO?: if really needed, do something like this: "InterlockedExchange((LONG*)&_fifo.CPCmdIdle, 1);"
+}