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| author | NeoBrainX <NeoBrainX@googlemail.com> | 2011-01-04 12:56:52 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2011-01-04 12:56:52 +0000 |
| commit | 599020ef994d434864c8ec1dbd0f053d455f8645 (patch) | |
| tree | 7ef4351a3a1022cc232395ecece728980c279c98 /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp | |
| parent | efe555fc16ebc62ab667189e43908215d64bb754 (diff) | |
D3D9: Fall back to just creating a depth surface instead of a depth texture if the latter one isn't supported by the hardware.
This is a workaround for issue 3256.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6737 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
0 files changed, 0 insertions, 0 deletions
