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| author | Nolan Check <Nolan.Check@gmail.com> | 2009-07-16 09:06:16 +0000 |
|---|---|---|
| committer | Nolan Check <Nolan.Check@gmail.com> | 2009-07-16 09:06:16 +0000 |
| commit | a48e1481041c11c06aa09a2b0c0cb111945f9eb7 (patch) | |
| tree | 4d6bd39fdd36f79e4f5b4f9f9831fa708f9dc2df /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp | |
| parent | ca750d1368f364083e53ec8668e8bdabd0092c1e (diff) | |
Don't use undefined OpenGL behavior, even if it does somehow work. Also, enable PEEK_COLOR logic. Not sure if any games use it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3814 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
0 files changed, 0 insertions, 0 deletions
