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| author | Marko Pusljar <LM1234@gmail.com> | 2009-09-28 16:39:29 +0000 |
|---|---|---|
| committer | Marko Pusljar <LM1234@gmail.com> | 2009-09-28 16:39:29 +0000 |
| commit | d1f0294053743afcdc6fa4a8feaed8e414f0e664 (patch) | |
| tree | a382dca74b7fe631f6f580b5da06001413017cdc /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp | |
| parent | 0032d2746f6940be05476f37e38efb305f4c2ee6 (diff) | |
DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4340 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
0 files changed, 0 insertions, 0 deletions
