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authorcomex <comexk@gmail.com>2013-09-04 03:21:38 -0400
committercomex <comexk@gmail.com>2013-09-04 03:25:05 -0400
commit02fc68ea5d1466998c7d59b2882a5f9e348de24b (patch)
tree927ea05f8d4dab20f1c3affffecd0a9ae7b724cc /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
parent906de748bd00a09486d2a16b337751c55ebac8f9 (diff)
While we're at it, explicitly wake up the Wiimote thread rather than using a 1s timeout.
This only matters if reads are not constantly being completed by reports anyway, but seems like a good idea.
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