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| author | Sonicadvance1 <sonicadvance1@gmail.com> | 2009-10-07 04:00:29 +0000 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@gmail.com> | 2009-10-07 04:00:29 +0000 |
| commit | 059970e971984643f6b5e137b06510334c33f245 (patch) | |
| tree | 7726a59a4dfee2a2bed8e91a4999438f1a138878 /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | |
| parent | dde693afb8edce2f09f0cc95610ff8eff4aeb67e (diff) | |
Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4371 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
