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| author | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2009-10-06 14:24:10 +0000 |
|---|---|---|
| committer | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2009-10-06 14:24:10 +0000 |
| commit | 19b8e6bc08774ecd292fddbd70b0b80eb26cae60 (patch) | |
| tree | 26361090c826491dc853dac63ec5ef4565e16eb4 /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | |
| parent | 58df543e6a22a2daa044bc5b28c65a001c454935 (diff) | |
Sps fixed in all the games tested, code cleanup and reordering
implemented buffer format fall back to allow hardware that don't support lockable formats to run the games with Z peeking disabled, applied as well the patch suggested in issue 1494 please give heavy test to this commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4365 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
