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authorxsacha <xsacha@gmail.com>2010-06-25 19:31:26 +0000
committerxsacha <xsacha@gmail.com>2010-06-25 19:31:26 +0000
commit434e6b1198edd76a7fb99dbc030e55a04cb62699 (patch)
treedf0250833a02126f6d79d8adb08b75e44abae3ca /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
parent5abc698000bfd653619bfe2850c0eea851329ee9 (diff)
Small update to fix some cmpr alpha issues with games that use linear filtering. Apparently the colour values matter even though alpha = 0.
Also, remove redundant ANDs. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5787 8ced0084-cf51-0410-be5f-012b33b47a6e
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