diff options
| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-10-14 22:28:23 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-10-14 22:28:23 +0000 |
| commit | 540f59ef07f4d7a652d8e7eb5400f09b5b3377fa (patch) | |
| tree | 5a4052ffb4d424b630946d762fbc0260ec149206 /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | |
| parent | 9f8a2986a2aed4aec25d787fbd6d2ed44214610b (diff) | |
OpenCL: More formats (thanks, orphis) RGBA8, RGB565, RGB5A3. Optimized the buffer creation. There is a visible performance boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4422 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | 150 |
1 files changed, 129 insertions, 21 deletions
diff --git a/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp b/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp index 996d9f9e5d..cf8d79c85b 100644 --- a/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp +++ b/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp @@ -97,6 +97,74 @@ kernel void DecodeIA4(global uchar *dst, \n\ } \n\
} \n\
\n\
+kernel void DecodeRGBA8(global uchar *dst, \n\
+ const global uchar *src, int width) \n\
+{ \n\
+ int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
+ int srcOffset = (x * 2) + (y * width) / 2; \n\
+ for (int iy = 0; iy < 4; iy++) \n\
+ { \n\
+ uchar8 ar = vload8(srcOffset, src); \n\
+ uchar8 gb = vload8(srcOffset + 4, src); \n\
+ uchar16 res; \n\
+ res.even.even = gb.odd; \n\
+ res.even.odd = ar.odd; \n\
+ res.odd.even = gb.even; \n\
+ res.odd.odd = ar.even; \n\
+ vstore16(res, 0, dst + ((y + iy)*width + x) * 4); \n\
+ srcOffset++; \n\
+ } \n\
+} \n\
+ \n\
+kernel void DecodeRGB565(global ushort *dst, \n\
+ const global ushort *src, int width) \n\
+{ \n\
+ int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
+ int srcOffset = x + (y * width) / 4; \n\
+ for (int iy = 0; iy < 4; iy++) \n\
+ { \n\
+ ushort4 val = vload4(srcOffset, src); \n\
+ val = (val >> 8) | (val << 8); \n\
+ vstore4(val, 0, dst + ((y + iy)*width + x)); \n\
+ srcOffset++; \n\
+ } \n\
+} \n\
+ \n\
+kernel void DecodeRGB5A3(global uchar *dst, \n\
+ const global uchar *src, int width) \n\
+{ \n\
+ int x = get_global_id(0) * 4, y = get_global_id(1) * 4; \n\
+ int srcOffset = x + (y * width) / 4; \n\
+ for (int iy = 0; iy < 4; iy++) \n\
+ { \n\
+ ushort8 val = convert_ushort8(vload8(srcOffset, src));\n\
+ ushort4 vs = val.odd | (val.even << 8); \n\
+ uchar16 resNoAlpha; \n\
+ resNoAlpha.odd.odd = (uchar4)(0xFF); \n\
+ resNoAlpha.even.odd = convert_uchar4(vs >> 7) & 0xF8; \n\
+ resNoAlpha.odd.even = convert_uchar4(vs >> 2) & 0xF8; \n\
+ resNoAlpha.even.even = convert_uchar4(vs << 3) & 0xF8;\n\
+ // Better but cause color bleeding \n\
+ //resNoAlpha |= resNoAlpha >> 5; \n\
+ uchar16 resAlpha; \n\
+ resAlpha.even.odd = convert_uchar4(vs >> 8) & 0x0F; \n\
+ resAlpha.odd.even = convert_uchar4(vs >> 4) & 0x0F; \n\
+ resAlpha.even.even = convert_uchar4(vs) & 0x0F; \n\
+ resAlpha |= resNoAlpha << 4; \n\
+ resAlpha.odd.odd = convert_uchar4(vs >> 7) & 0xE0; \n\
+ resAlpha.odd.odd |= (resAlpha.odd.odd >> 3) \n\
+ | (resAlpha.odd.odd >> 6); \n\
+ uchar16 choice = (uchar16)((uchar4)(vs.s0 >> 8), \n\
+ (uchar4)(vs.s1 >> 8), \n\
+ (uchar4)(vs.s2 >> 8), \n\
+ (uchar4)(vs.s3 >> 8)); \n\
+ uchar16 res; \n\
+ res = select(resAlpha, resNoAlpha, choice); \n\
+ vstore16(res, 0, dst + ((y + iy)*width + x) * 4); \n\
+ srcOffset++; \n\
+ } \n\
+} \n\
+ \n\
kernel void DecodeDXT(global ulong *dst, \n\
const global ulong *src, int width) \n\
{ // TODO: PLEASE NOTE THAT THIS CODE DOES NOT WORK \n\
@@ -118,24 +186,22 @@ sDecoders Decoders[] = { {"DecodeI8", NULL},
{"DecodeIA4", NULL},
{"DecodeIA8", NULL},
+{"DecodeRGBA8", NULL},
+{"DecodeRGB565", NULL},
+{"DecodeRGB5A3", NULL},
{"DecodeDXT", NULL},
{"", NULL},
};
bool g_Inited = false;
+cl_mem g_clsrc, g_cldst; // texture buffer memory objects
-extern PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
-{
-#if defined(HAVE_OPENCL) && HAVE_OPENCL
- cl_int err;
- cl_kernel kernelToRun = Decoders[0].kernel;
- float sizeOfDst = sizeof(u8), sizeOfSrc = sizeof(u8), xSkip, ySkip;
- PC_TexFormat formatResult;
- cl_mem clsrc, cldst; // texture buffer memory objects
- if(!g_Inited)
+void TexDecoder_OpenCL_Initialize() { +#if defined(HAVE_OPENCL) && HAVE_OPENCL + if(!g_Inited)
{
if(!OpenCL::Initialize())
- return PC_TEX_FMT_NONE;
+ return;
g_program = OpenCL::CompileProgram(Kernel);
@@ -146,8 +212,33 @@ extern PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, i++;
}
+ // Allocating maximal Wii texture size in advance, so that we don't have to allocate/deallocate per texture
+ g_clsrc = clCreateBuffer(OpenCL::GetContext(), CL_MEM_READ_ONLY , 1024 * 1024 * sizeof(u32), NULL, NULL);
+ g_cldst = clCreateBuffer(OpenCL::GetContext(), CL_MEM_WRITE_ONLY, 1024 * 1024 * sizeof(u32), NULL, NULL);
+
g_Inited = true;
- }
+ } +#endif +} + +void TexDecoder_OpenCL_Shutdown() {
+#if defined(HAVE_OPENCL) && HAVE_OPENCL
+ if(g_clsrc)
+ clReleaseMemObject(g_clsrc);
+
+ if(g_cldst)
+ clReleaseMemObject(g_cldst);
+#endif
+}
+
+PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
+{
+#if defined(HAVE_OPENCL) && HAVE_OPENCL
+ cl_int err;
+ cl_kernel kernelToRun = Decoders[0].kernel;
+ float sizeOfDst = sizeof(u8), sizeOfSrc = sizeof(u8), xSkip, ySkip;
+ PC_TexFormat formatResult;
+
switch(texformat)
{
case GX_TF_I4:
@@ -181,9 +272,31 @@ extern PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, ySkip = 4;
formatResult = PC_TEX_FMT_IA8;
break;
+ case GX_TF_RGBA8:
+ kernelToRun = Decoders[4].kernel;
+ sizeOfSrc = sizeOfDst = sizeof(u32);
+ xSkip = 4;
+ ySkip = 4;
+ formatResult = PC_TEX_FMT_BGRA32;
+ break;
+ case GX_TF_RGB565:
+ kernelToRun = Decoders[5].kernel;
+ sizeOfSrc = sizeOfDst = sizeof(u16);
+ xSkip = 4;
+ ySkip = 4;
+ formatResult = PC_TEX_FMT_RGB565;
+ break;
+ case GX_TF_RGB5A3:
+ kernelToRun = Decoders[6].kernel;
+ sizeOfSrc = sizeof(u16);
+ sizeOfDst = sizeof(u32);
+ xSkip = 4;
+ ySkip = 4;
+ formatResult = PC_TEX_FMT_BGRA32;
+ break;
case GX_TF_CMPR:
return PC_TEX_FMT_NONE; // <-- TODO: Fix CMPR
- kernelToRun = Decoders[3].kernel;
+ kernelToRun = Decoders[7].kernel;
sizeOfSrc = sizeOfDst = sizeof(u32);
xSkip = 8;
ySkip = 8;
@@ -193,12 +306,10 @@ extern PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, return PC_TEX_FMT_NONE;
}
- // TODO: Optimize
- clsrc = clCreateBuffer(OpenCL::GetContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, (size_t)(width * height * sizeOfSrc), (void *)src, NULL);
- cldst = clCreateBuffer(OpenCL::GetContext(), CL_MEM_WRITE_ONLY, width * height * sizeOfDst, NULL, NULL);
+ clEnqueueWriteBuffer(OpenCL::GetCommandQueue(), g_clsrc, CL_TRUE, 0, (size_t)(width * height * sizeOfSrc), src, 0, NULL, NULL);
- clSetKernelArg(kernelToRun, 0, sizeof(cl_mem), &cldst);
- clSetKernelArg(kernelToRun, 1, sizeof(cl_mem), &clsrc);
+ clSetKernelArg(kernelToRun, 0, sizeof(cl_mem), &g_cldst);
+ clSetKernelArg(kernelToRun, 1, sizeof(cl_mem), &g_clsrc);
clSetKernelArg(kernelToRun, 2, sizeof(cl_int), &width);
size_t global[] = { (size_t)(width / xSkip), (size_t)(height / ySkip) };
@@ -217,10 +328,7 @@ extern PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, clFinish(OpenCL::GetCommandQueue());
- clEnqueueReadBuffer(OpenCL::GetCommandQueue(), cldst, CL_TRUE, 0, (size_t)(width * height * sizeOfDst), dst, 0, NULL, NULL);
-
- clReleaseMemObject(clsrc);
- clReleaseMemObject(cldst);
+ clEnqueueReadBuffer(OpenCL::GetCommandQueue(), g_cldst, CL_TRUE, 0, (size_t)(width * height * sizeOfDst), dst, 0, NULL, NULL);
return formatResult;
#else
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