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| author | james.jdunne <james.jdunne@gmail.com> | 2011-01-01 20:54:15 +0000 |
|---|---|---|
| committer | james.jdunne <james.jdunne@gmail.com> | 2011-01-01 20:54:15 +0000 |
| commit | 7703018632b54b767fbc20ef56dc530b6e8ed843 (patch) | |
| tree | f0af4b35b42c7a207ea2ee8db249705b3ea0a819 /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | |
| parent | d4ced9e9952394a52d3b68acf493189179f46a0b (diff) | |
Possibly fixed game crash issues by switching to unaligned SSE2 loads/stores.
Removed unnecessary work being done in the file system when logging is disabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6714 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
