summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
diff options
context:
space:
mode:
authorGlenn Rice <glennricster@gmail.com>2010-02-12 02:53:45 +0000
committerGlenn Rice <glennricster@gmail.com>2010-02-12 02:53:45 +0000
commit78f8fe2e8589eddd65ef67ccfd6d281ab306bd7e (patch)
treeae0a13f9dab11b4e4bce97f8ee5ee4e69a35471e /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
parente4dcdf796f7f89589c7656aa9dab1d2ce7799b37 (diff)
Implement wiimote IR emulation with the mouse without using the pointer motion events. Hopefully this removes some of the overhead from the X event loops. One downside is that the IR emulation will not work until another event on the window has occured. Although this is minor, usually an event happens before you need the IR pointer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5040 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions