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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2010-06-21 03:12:16 +0000 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2010-06-21 03:12:16 +0000 |
| commit | 9e3b65368873fd26f21e2568b2c67d00ec96d6a5 (patch) | |
| tree | b5eff0d77ae7e4327069116f6440dcc2a70a1a5f /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | |
| parent | fde15c1bc633792bead817b2f87faf54477765b5 (diff) | |
GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
