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| author | rice1964 <rice1964@gmail.com> | 2009-09-16 05:31:19 +0000 |
|---|---|---|
| committer | rice1964 <rice1964@gmail.com> | 2009-09-16 05:31:19 +0000 |
| commit | f7e15ec7f27108d852b6a9711d892196abdba579 (patch) | |
| tree | 39f4b63d3d85599f00fd257c1a6bebc7def479cf /Source/Core/VideoCommon/Src/OpenCL/TextureDecoder.cpp | |
| parent | 20922cf3f00283ab2df1f4a0f4a7ea509296d926 (diff) | |
Fix some shader problems caused by my previous commits to reduce API calls (back screen after a while in Zelda WW intro, maybe also in other games).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4283 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/TextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
