diff options
| author | NeoBrainX <NeoBrainX@gmail.com> | 2012-08-10 18:57:37 +0200 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@gmail.com> | 2012-08-10 20:12:02 +0200 |
| commit | 08a9c660371202cfd8976ee60191a6f42445c1a9 (patch) | |
| tree | 6927d917bc9a660522fc253bd6dd39a67ffcc1fe /Source/Core/VideoCommon/Src/PixelEngine.cpp | |
| parent | 6e02ad55bc228ca2af9a695dc404f64765b7472a (diff) | |
Revert the recent zcomploc changes including the Graphic_Fixes merge.
Reason:
- It's wrong, zcomploc can't be emulated perfectly in HW backends without severely impacting performance.
- It provides virtually no advantages over the previous hack while introducing lots of code.
- There is a better alternative: If people insist on having some sort of valid zcomploc emulation, I suggest rendering each primitive separately while using a _clean_ dual-pass approach to emulate zcomploc.
This reverts commit 0efd4e5c29766ba5f5d22204339637ade9ccec83.
This reverts commit b4ec836aca4392a86b864dc58b1030ca616fe0d5.
This reverts commit bb4c9e2205d4117f48fd4ca50774ee56c28c92e4.
This reverts commit 146b02615c07dd52dddaa18b7e23d09bc23b549e.
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelEngine.cpp')
0 files changed, 0 insertions, 0 deletions
