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authorNeoBrainX <NeoBrainX@gmail.com>2013-04-25 14:01:07 +0200
committerNeoBrainX <NeoBrainX@gmail.com>2013-04-25 14:05:54 +0200
commit5e6b712651dc042b06ce59bcfb4becda5ee15022 (patch)
treec82731464d76517cce5ffb6d7e9764c47a433804 /Source/Core/VideoCommon/Src/PixelEngine.cpp
parenteef95fa4c5919bf93335e10dd61cd5a9fd6a5f6d (diff)
parentd18b71ccf91c9578236b44ae26e8bc35314cc180 (diff)
Merge 'master' into shader-uids-awesome.
Conflicts: Source/Core/VideoCommon/Src/BPMemory.h Source/Core/VideoCommon/Src/LightingShaderGen.cpp Source/Core/VideoCommon/Src/PixelShaderGen.cpp Source/Core/VideoCommon/Src/PixelShaderGen.h Source/Core/VideoCommon/Src/PixelShaderManager.cpp Source/Core/VideoCommon/Src/VertexShaderGen.cpp Source/Core/VideoCommon/Src/VertexShaderGen.h
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelEngine.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/PixelEngine.cpp24
1 files changed, 5 insertions, 19 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelEngine.cpp b/Source/Core/VideoCommon/Src/PixelEngine.cpp
index b014148d8d..5819f64a83 100644
--- a/Source/Core/VideoCommon/Src/PixelEngine.cpp
+++ b/Source/Core/VideoCommon/Src/PixelEngine.cpp
@@ -1,25 +1,11 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
// http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!!
-
#include "Common.h"
#include "VideoCommon.h"
#include "ChunkFile.h"
@@ -137,7 +123,7 @@ void DoState(PointerWrap &p)
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
- p.Do(m_Control);
+ p.DoPOD(m_Control);
p.Do(g_bSignalTokenInterrupt);
p.Do(g_bSignalFinishInterrupt);
@@ -464,7 +450,7 @@ void SetFinish()
void ResetSetFinish()
{
//if SetFinish happened but PE_CTRL_REGISTER not, I reset the interrupt else
- //remove event from the queque
+ //remove event from the queue
if (g_bSignalFinishInterrupt)
{
UpdateFinishInterrupt(false);