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authorMarcos Vitali <marcosvitali@gmail.com>2010-12-13 04:44:33 +0000
committerMarcos Vitali <marcosvitali@gmail.com>2010-12-13 04:44:33 +0000
commitdde2d1a117c3867252a57a1569f35e5b9eb3295b (patch)
tree19e940b40d236d352c8c743f1e09703c32b01071 /Source/Core/VideoCommon/Src/PixelEngine.cpp
parentb56dd2ad6e97685b4a1a3f0d595d26927cbc0db8 (diff)
Before my second part, little fixes :D 1) I was wrong the games can use also BP and BP int in multi buffer mode or or at least Pokemon XD can hehehe. Pokemon is booting again but this game also need accurate AbortFrame dont care about "GFX FIFO: Unknown Opcode" in this case 2) Fixed a stupid error in UpdateInterrupts (CUT&PASTE mistake)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6570 8ced0084-cf51-0410-be5f-012b33b47a6e
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