diff options
| author | degasus <wickmarkus@web.de> | 2013-09-03 20:56:24 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-09-22 23:45:14 +0200 |
| commit | 573dbfd494e56f5333d18db8f708b894be55b884 (patch) | |
| tree | ae41699ae18a194f612239bfa84fc25047cfdf71 /Source/Core/VideoCommon/Src/PixelShaderGen.cpp | |
| parent | 12e7c22006552e6f93392504f19808a7030f7f7e (diff) | |
ogl: drop glsl120 support
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 459ae0733c..03d1677b2c 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -309,9 +309,9 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T if (ApiType == API_OPENGL) { - out.Write("COLOROUT(ocol0)\n"); + out.Write("out vec4 ocol0;\n"); if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND) - out.Write("COLOROUT(ocol1)\n"); + out.Write("out vec4 ocol1;\n"); if (per_pixel_depth) out.Write("#define depth gl_FragDepth\n"); |
