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authorhrydgard <hrydgard@gmail.com>2009-09-13 17:46:33 +0000
committerhrydgard <hrydgard@gmail.com>2009-09-13 17:46:33 +0000
commita7c70ddb6684aee4dfcbc7ce43f07447fac7761d (patch)
tree86a9cf8ffb27cb03733dfa656ee2647d7f93fb22 /Source/Core/VideoCommon/Src/PixelShaderGen.cpp
parent5911abc60010d65d9ed9f18b7637d89cf8fe541b (diff)
D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen hack. Unfortunately this temporarily breaks MSAA (in d3d only) until I have time to fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4263 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 4e55902088..75bc8dc31b 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -67,8 +67,8 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 texturemask, u32 dstAlphaEnable)
TevStageCombiner::ColorCombiner &cc = bpmem.combiners[i].colorC;
TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[i].alphaC;
- u32 val0 = cc.hex&0xffffff;
- u32 val1 = ac.hex&0xffffff;
+ u32 val0 = cc.hex & 0xffffff;
+ u32 val1 = ac.hex & 0xffffff;
val0 |= bpmem.tevksel[i / 2].getKC(i & 1) << 24;
val1 |= bpmem.tevksel[i / 2].getKA(i & 1) << 24;
pcurvalue[0] = val0;