diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-09 21:15:15 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:41:05 -0500 |
| commit | c82b92bfc2203defad093a2e55adedeafed6c7ff (patch) | |
| tree | 7e171def7cf1b9a653e37b372396a9be74182ae3 /Source/Core/VideoCommon/Src/PixelShaderGen.cpp | |
| parent | 2fbca145cb9c559fed0be8e57c954e91e803ff8a (diff) | |
Fix one error.
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index d5680a8cf2..f30e37b0ad 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -525,6 +525,14 @@ const char* WriteBinding(API_TYPE ApiType, const u32 num) sprintf(result, "layout(binding = %d) ", num); return result; } +const char *WriteLocation(API_TYPE ApiType) +{ + static char result[64]; + if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO) + return ""; + sprintf(result, "uniform "); + return result; +} const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components) { @@ -614,18 +622,18 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO) WRITE(p, "layout(std140, binding = 0) uniform PSBlock {\n"); - WRITE(p, "uniform float4 "I_COLORS"[4] %s;\n", WriteRegister(ApiType, "c", C_COLORS)); - WRITE(p, "uniform float4 "I_KCOLORS"[4] %s;\n", WriteRegister(ApiType, "c", C_KCOLORS)); - WRITE(p, "uniform float4 "I_ALPHA"[1] %s;\n", WriteRegister(ApiType, "c", C_ALPHA)); - WRITE(p, "uniform float4 "I_TEXDIMS"[8] %s;\n", WriteRegister(ApiType, "c", C_TEXDIMS)); - WRITE(p, "uniform float4 "I_ZBIAS"[2] %s;\n", WriteRegister(ApiType, "c", C_ZBIAS)); - WRITE(p, "uniform float4 "I_INDTEXSCALE"[2] %s;\n", WriteRegister(ApiType, "c", C_INDTEXSCALE)); - WRITE(p, "uniform float4 "I_INDTEXMTX"[6] %s;\n", WriteRegister(ApiType, "c", C_INDTEXMTX)); - WRITE(p, "uniform float4 "I_FOG"[3] %s;\n", WriteRegister(ApiType, "c", C_FOG)); + WRITE(p, "%sfloat4 "I_COLORS"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_COLORS)); + WRITE(p, "%sfloat4 "I_KCOLORS"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_KCOLORS)); + WRITE(p, "%sfloat4 "I_ALPHA"[1] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_ALPHA)); + WRITE(p, "%sfloat4 "I_TEXDIMS"[8] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_TEXDIMS)); + WRITE(p, "%sfloat4 "I_ZBIAS"[2] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_ZBIAS)); + WRITE(p, "%sfloat4 "I_INDTEXSCALE"[2] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_INDTEXSCALE)); + WRITE(p, "%sfloat4 "I_INDTEXMTX"[6] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_INDTEXMTX)); + WRITE(p, "%sfloat4 "I_FOG"[3] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_FOG)); // Compiler will optimize these out by itself. - WRITE(p, "uniform float4 "I_PLIGHTS"[40] %s;\n", WriteRegister(ApiType, "c", C_PLIGHTS)); - WRITE(p, "uniform float4 "I_PMATERIALS"[4] %s;\n", WriteRegister(ApiType, "c", C_PMATERIALS)); + WRITE(p, "%sfloat4 "I_PLIGHTS"[40] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_PLIGHTS)); + WRITE(p, "%sfloat4 "I_PMATERIALS"[4] %s;\n", WriteLocation(ApiType), WriteRegister(ApiType, "c", C_PMATERIALS)); if(ApiType == API_GLSL && g_ActiveConfig.backend_info.bSupportsGLSLUBO) WRITE(p, "};\n"); |
