diff options
| author | omegadox <omegadox@gmail.com> | 2009-07-26 09:52:35 +0000 |
|---|---|---|
| committer | omegadox <omegadox@gmail.com> | 2009-07-26 09:52:35 +0000 |
| commit | e4a9faeba413744160e36c57c12b1bf154af8835 (patch) | |
| tree | 669199dd076a5cc409296eafca0b1fd9ee60a7ab /Source/Core/VideoCommon/Src/PixelShaderGen.cpp | |
| parent | e79b11af5b7ff7146734291aada6df1731d1187f (diff) | |
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 524 |
1 files changed, 283 insertions, 241 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 52603e3cc8..871b64f3a6 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -31,10 +31,12 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable) { u32 projtexcoords = 0; - for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; i++) { - if (bpmem.tevorders[i/2].getEnable(i&1)) { - int texcoord = bpmem.tevorders[i/2].getTexCoord(i&1); - if (xfregs.texcoords[texcoord].texmtxinfo.projection ) + for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; i++) + { + if (bpmem.tevorders[i/2].getEnable(i & 1)) + { + int texcoord = bpmem.tevorders[i / 2].getTexCoord(i & 1); + if (xfregs.texcoords[texcoord].texmtxinfo.projection) projtexcoords |= 1 << texcoord; } } @@ -49,7 +51,7 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable uid.values[0] = (uid.values[0] & ~0x0ff00000) | (projtexcoords << 20); // swap table for (int i = 0; i < 8; i += 2) - ((u8*)&uid.values[1])[i/2] = (bpmem.tevksel[i].hex & 0xf) | ((bpmem.tevksel[i + 1].hex & 0xf) << 4); + ((u8*)&uid.values[1])[i / 2] = (bpmem.tevksel[i].hex & 0xf) | ((bpmem.tevksel[i + 1].hex & 0xf) << 4); uid.values[2] = s_texturemask; @@ -58,20 +60,22 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable int hdr = 4; u32* pcurvalue = &uid.values[hdr]; - for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages+1; ++i) { + for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) + { TevStageCombiner::ColorCombiner &cc = bpmem.combiners[i].colorC; TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[i].alphaC; u32 val0 = cc.hex&0xffffff; u32 val1 = ac.hex&0xffffff; - val0 |= bpmem.tevksel[i/2].getKC(i&1)<<24; - val1 |= bpmem.tevksel[i/2].getKA(i&1)<<24; + val0 |= bpmem.tevksel[i / 2].getKC(i & 1) << 24; + val1 |= bpmem.tevksel[i / 2].getKA(i & 1) << 24; pcurvalue[0] = val0; pcurvalue[1] = val1; pcurvalue += 2; } - for (u32 i = 0; i < ((u32)bpmem.genMode.numtevstages+1)/2; ++i) { + for (u32 i = 0; i < ((u32)bpmem.genMode.numtevstages+1) / 2; ++i) + { u32 val0, val1; if (bpmem.tevorders[i].hex & 0x40) val0 = bpmem.tevorders[i].hex & 0x3ff; @@ -86,6 +90,7 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable case 0: pcurvalue[0] = val0|(val1<<10); break; case 1: pcurvalue[0] |= val0<<20; pcurvalue[1] = val1; pcurvalue++; break; case 2: pcurvalue[1] |= (val0<<10)|(val1<<20); pcurvalue++; break; + default: PanicAlert("Uknown case for Tev Stages / 2: %08x", (i % 3)); } } @@ -96,10 +101,12 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable else val0 = bpmem.tevorders[bpmem.genMode.numtevstages/2].hex & 0x380; - switch (bpmem.genMode.numtevstages % 3) { - case 0: pcurvalue[0] = val0; break; - case 1: pcurvalue[0] |= val0 << 20; break; - case 2: pcurvalue[1] |= val0 << 10; pcurvalue++; break; + switch (bpmem.genMode.numtevstages % 3) + { + case 0: pcurvalue[0] = val0; break; + case 1: pcurvalue[0] |= val0 << 20; break; + case 2: pcurvalue[1] |= val0 << 10; pcurvalue++; break; + default: PanicAlert("Uknown case for Tev Stages: %08x", bpmem.genMode.numtevstages % 3); } } @@ -108,12 +115,15 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable uid.tevstages = (u32)(pcurvalue - &uid.values[0] - hdr); - for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) { + for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) + { u32 val = bpmem.tevind[i].hex & 0x1fffff; // 21 bits - switch (i % 3) { - case 0: pcurvalue[0] = val; break; - case 1: pcurvalue[0] |= val << 21; pcurvalue[1] = val >> 11; ++pcurvalue; break; - case 2: pcurvalue[0] |= val << 10; ++pcurvalue; break; + switch (i % 3) + { + case 0: pcurvalue[0] = val; break; + case 1: pcurvalue[0] |= val << 21; pcurvalue[1] = val >> 11; ++pcurvalue; break; + case 2: pcurvalue[0] |= val << 10; ++pcurvalue; break; + default: PanicAlert("Uknown case for Ind Stages: %08x", (i % 3)); } } @@ -140,95 +150,95 @@ const float epsilon8bit = 1.0f / 255.0f; static const char *tevKSelTableC[] = // KCSEL { - "1.0f,1.0f,1.0f", //1 = 0x00 - "0.875,0.875,0.875",//7_8 = 0x01 - "0.75,0.75,0.75", //3_4 = 0x02 - "0.625,0.625,0.625",//5_8 = 0x03 - "0.5,0.5,0.5", //1_2 = 0x04 - "0.375,0.375,0.375",//3_8 = 0x05 - "0.25,0.25,0.25", //1_4 = 0x06 - "0.125,0.125,0.125",//1_8 = 0x07 - "ERROR", //0x08 - "ERROR", //0x09 - "ERROR", //0x0a - "ERROR", //0x0b - I_KCOLORS"[0].rgb",//K0 = 0x0C - I_KCOLORS"[1].rgb",//K1 = 0x0D - I_KCOLORS"[2].rgb",//K2 = 0x0E - I_KCOLORS"[3].rgb",//K3 = 0x0F - I_KCOLORS"[0].rrr",//K0_R = 0x10 - I_KCOLORS"[1].rrr",//K1_R = 0x11 - I_KCOLORS"[2].rrr",//K2_R = 0x12 - I_KCOLORS"[3].rrr",//K3_R = 0x13 - I_KCOLORS"[0].ggg",//K0_G = 0x14 - I_KCOLORS"[1].ggg",//K1_G = 0x15 - I_KCOLORS"[2].ggg",//K2_G = 0x16 - I_KCOLORS"[3].ggg",//K3_G = 0x17 - I_KCOLORS"[0].bbb",//K0_B = 0x18 - I_KCOLORS"[1].bbb",//K1_B = 0x19 - I_KCOLORS"[2].bbb",//K2_B = 0x1A - I_KCOLORS"[3].bbb",//K3_B = 0x1B - I_KCOLORS"[0].aaa",//K0_A = 0x1C - I_KCOLORS"[1].aaa",//K1_A = 0x1D - I_KCOLORS"[2].aaa",//K2_A = 0x1E - I_KCOLORS"[3].aaa",//K3_A = 0x1F + "1.0f,1.0f,1.0f", // 1 = 0x00 + "0.875,0.875,0.875", // 7_8 = 0x01 + "0.75,0.75,0.75", // 3_4 = 0x02 + "0.625,0.625,0.625", // 5_8 = 0x03 + "0.5,0.5,0.5", // 1_2 = 0x04 + "0.375,0.375,0.375", // 3_8 = 0x05 + "0.25,0.25,0.25", // 1_4 = 0x06 + "0.125,0.125,0.125", // 1_8 = 0x07 + "ERROR", // 0x08 + "ERROR", // 0x09 + "ERROR", // 0x0a + "ERROR", // 0x0b + I_KCOLORS"[0].rgb", // K0 = 0x0C + I_KCOLORS"[1].rgb", // K1 = 0x0D + I_KCOLORS"[2].rgb", // K2 = 0x0E + I_KCOLORS"[3].rgb", // K3 = 0x0F + I_KCOLORS"[0].rrr", // K0_R = 0x10 + I_KCOLORS"[1].rrr", // K1_R = 0x11 + I_KCOLORS"[2].rrr", // K2_R = 0x12 + I_KCOLORS"[3].rrr", // K3_R = 0x13 + I_KCOLORS"[0].ggg", // K0_G = 0x14 + I_KCOLORS"[1].ggg", // K1_G = 0x15 + I_KCOLORS"[2].ggg", // K2_G = 0x16 + I_KCOLORS"[3].ggg", // K3_G = 0x17 + I_KCOLORS"[0].bbb", // K0_B = 0x18 + I_KCOLORS"[1].bbb", // K1_B = 0x19 + I_KCOLORS"[2].bbb", // K2_B = 0x1A + I_KCOLORS"[3].bbb", // K3_B = 0x1B + I_KCOLORS"[0].aaa", // K0_A = 0x1C + I_KCOLORS"[1].aaa", // K1_A = 0x1D + I_KCOLORS"[2].aaa", // K2_A = 0x1E + I_KCOLORS"[3].aaa", // K3_A = 0x1F }; static const char *tevKSelTableA[] = // KASEL { - "1.0f", //1 = 0x00 - "0.875f",//7_8 = 0x01 - "0.75f", //3_4 = 0x02 - "0.625f",//5_8 = 0x03 - "0.5f", //1_2 = 0x04 - "0.375f",//3_8 = 0x05 - "0.25f", //1_4 = 0x06 - "0.125f",//1_8 = 0x07 - "ERROR", //0x08 - "ERROR", //0x09 - "ERROR", //0x0a - "ERROR", //0x0b - "ERROR", //0x0c - "ERROR", //0x0d - "ERROR", //0x0e - "ERROR", //0x0f - I_KCOLORS"[0].r",//K0_R = 0x10 - I_KCOLORS"[1].r",//K1_R = 0x11 - I_KCOLORS"[2].r",//K2_R = 0x12 - I_KCOLORS"[3].r",//K3_R = 0x13 - I_KCOLORS"[0].g",//K0_G = 0x14 - I_KCOLORS"[1].g",//K1_G = 0x15 - I_KCOLORS"[2].g",//K2_G = 0x16 - I_KCOLORS"[3].g",//K3_G = 0x17 - I_KCOLORS"[0].b",//K0_B = 0x18 - I_KCOLORS"[1].b",//K1_B = 0x19 - I_KCOLORS"[2].b",//K2_B = 0x1A - I_KCOLORS"[3].b",//K3_B = 0x1B - I_KCOLORS"[0].a",//K0_A = 0x1C - I_KCOLORS"[1].a",//K1_A = 0x1D - I_KCOLORS"[2].a",//K2_A = 0x1E - I_KCOLORS"[3].a",//K3_A = 0x1F + "1.0f", // 1 = 0x00 + "0.875f",// 7_8 = 0x01 + "0.75f", // 3_4 = 0x02 + "0.625f",// 5_8 = 0x03 + "0.5f", // 1_2 = 0x04 + "0.375f",// 3_8 = 0x05 + "0.25f", // 1_4 = 0x06 + "0.125f",// 1_8 = 0x07 + "ERROR", // 0x08 + "ERROR", // 0x09 + "ERROR", // 0x0a + "ERROR", // 0x0b + "ERROR", // 0x0c + "ERROR", // 0x0d + "ERROR", // 0x0e + "ERROR", // 0x0f + I_KCOLORS"[0].r", // K0_R = 0x10 + I_KCOLORS"[1].r", // K1_R = 0x11 + I_KCOLORS"[2].r", // K2_R = 0x12 + I_KCOLORS"[3].r", // K3_R = 0x13 + I_KCOLORS"[0].g", // K0_G = 0x14 + I_KCOLORS"[1].g", // K1_G = 0x15 + I_KCOLORS"[2].g", // K2_G = 0x16 + I_KCOLORS"[3].g", // K3_G = 0x17 + I_KCOLORS"[0].b", // K0_B = 0x18 + I_KCOLORS"[1].b", // K1_B = 0x19 + I_KCOLORS"[2].b", // K2_B = 0x1A + I_KCOLORS"[3].b", // K3_B = 0x1B + I_KCOLORS"[0].a", // K0_A = 0x1C + I_KCOLORS"[1].a", // K1_A = 0x1D + I_KCOLORS"[2].a", // K2_A = 0x1E + I_KCOLORS"[3].a", // K3_A = 0x1F }; static const char *tevScaleTable[] = // CS { - "1.0f", //SCALE_1 - "2.0f", //SCALE_2 - "4.0f", //SCALE_4 - "0.5f",//DIVIDE_2 + "1.0f", // SCALE_1 + "2.0f", // SCALE_2 + "4.0f", // SCALE_4 + "0.5f", // DIVIDE_2 }; static const char *tevBiasTable[] = // TB { - "", //ZERO, - "+0.5f", //ADDHALF, - "-0.5f", //SUBHALF, + "", // ZERO, + "+0.5f", // ADDHALF, + "-0.5f", // SUBHALF, "", }; static const char *tevOpTable[] = { // TEV - "+", //TEVOP_ADD = 0, - "-", //TEVOP_SUB = 1, + "+", // TEVOP_ADD = 0, + "-", // TEVOP_SUB = 1, }; //static const char *tevCompOpTable[] = { ">", "==" }; @@ -240,22 +250,22 @@ static const char *tevOpTable[] = { // TEV static const char *tevCInputTable[] = // CC { - "prev.rgb", //CPREV, - "prev.aaa", //APREV, - "c0.rgb", //C0, - "c0.aaa", //A0, - "c1.rgb", //C1, - "c1.aaa", //A1, - "c2.rgb", //C2, - "c2.aaa", //A2, - "textemp.rgb", //TEXC, - "textemp.aaa", //TEXA, - "rastemp.rgb", //RASC, - "rastemp.aaa", //RASA, - "float3(1.0f,1.0f,1.0f)", //ONE, - "float3(.5f,.5f,.5f)", //HALF, - "konsttemp.rgb", //KONST, - "float3(0.0f,0.0f,0.0f)", //ZERO + "prev.rgb", // CPREV, + "prev.aaa", // APREV, + "c0.rgb", // C0, + "c0.aaa", // A0, + "c1.rgb", // C1, + "c1.aaa", // A1, + "c2.rgb", // C2, + "c2.aaa", // A2, + "textemp.rgb", // TEXC, + "textemp.aaa", // TEXA, + "rastemp.rgb", // RASC, + "rastemp.aaa", // RASA, + "float3(1.0f,1.0f,1.0f)", // ONE, + "float3(.5f,.5f,.5f)", // HALF, + "konsttemp.rgb", // KONST, + "float3(0.0f,0.0f,0.0f)", // ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", @@ -265,22 +275,22 @@ static const char *tevCInputTable[] = // CC static const char *tevCInputTable2[] = // CC { - "prev", //CPREV, - "(prev.aaa)", //APREV, - "c0", //C0, - "(c0.aaa)", //A0, - "c1", //C1, - "(c1.aaa)", //A1, - "c2", //C2, - "(c2.aaa)", //A2, - "textemp", //TEXC, - "(textemp.aaa)", //TEXA, - "rastemp", //RASC, - "(rastemp.aaa)", //RASA, - "float3(1.0f,1.0f,1.0f)", //ONE, - "float3(.5f,.5f,.5f)", //HALF, - "konsttemp", //"konsttemp.rgb", //KONST, - "float3(0.0f,0.0f,0.0f)", //ZERO + "prev", // CPREV, + "(prev.aaa)", // APREV, + "c0", // C0, + "(c0.aaa)", // A0, + "c1", // C1, + "(c1.aaa)", // A1, + "c2", // C2, + "(c2.aaa)", // A2, + "textemp", // TEXC, + "(textemp.aaa)", // TEXA, + "rastemp", // RASC, + "(rastemp.aaa)", // RASA, + "float3(1.0f,1.0f,1.0f)", // ONE + "float3(.5f,.5f,.5f)", // HALF + "konsttemp", //"konsttemp.rgb", // KONST + "float3(0.0f,0.0f,0.0f)", // ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", @@ -290,14 +300,14 @@ static const char *tevCInputTable2[] = // CC static const char *tevAInputTable[] = // CA { - "prev.a", //APREV, - "c0.a", //A0, - "c1.a", //A1, - "c2.a", //A2, - "textemp.a", //TEXA, - "rastemp.a", //RASA, - "konsttemp.a", //KONST - "0.0", //ZERO + "prev.a", // APREV, + "c0.a", // A0, + "c1.a", // A1, + "c2.a", // A2, + "textemp.a", // TEXA, + "rastemp.a", // RASA, + "konsttemp.a", // KONST + "0.0", // ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", @@ -306,14 +316,14 @@ static const char *tevAInputTable[] = // CA static const char *tevAInputTable2[] = // CA { - "prev", //APREV, - "c0", //A0, - "c1", //A1, - "c2", //A2, - "textemp", //TEXA, - "rastemp", //RASA, - "konsttemp", //KONST, (hw1 had quarter) - "float4(0,0,0,0)", //ZERO + "prev", // APREV, + "c0", // A0, + "c1", // A1, + "c2", // A2, + "textemp", // TEXA, + "rastemp", // RASA, + "konsttemp", // KONST, (hw1 had quarter) + "float4(0,0,0,0)", // ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", @@ -383,26 +393,29 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL numStages, numTexgen, bpmem.genMode.numindstages); int nIndirectStagesUsed = 0; - if (bpmem.genMode.numindstages > 0) { - for (int i = 0; i < numStages; ++i) { - if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) { + if (bpmem.genMode.numindstages > 0) + { + for (int i = 0; i < numStages; ++i) + { + if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) nIndirectStagesUsed |= 1<<bpmem.tevind[i].bt; - } } } // Declare samplers - if (texture_mask) { + if (texture_mask) + { WRITE(p, "uniform samplerRECT "); bool bfirst = true; - for (int i = 0; i < 8; ++i) { - if (texture_mask & (1<<i)) { + for (int i = 0; i < 8; ++i) + if (texture_mask & (1<<i)) + { WRITE(p, "%s samp%d : register(s%d)", bfirst?"":",", i, i); bfirst = false; } - } + WRITE(p, ";\n"); - } + } if (texture_mask != 0xff) { WRITE(p, "uniform sampler2D "); @@ -433,11 +446,15 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL WRITE(p, " out float depth : DEPTH,\n"); // compute window position if needed because binding semantic WPOS is not widely supported - if (numTexgen < 7) { + if (numTexgen < 7) + { for (int i = 0; i < numTexgen; ++i) WRITE(p, " in float3 uv%d : TEXCOORD%d, \n", i, i); + WRITE(p, " in float4 clipPos : TEXCOORD%d, \n", numTexgen); - } else { + } + else + { // wpos is in w of first 4 texcoords for (int i = 0; i < numTexgen; ++i) WRITE(p, " in float%d uv%d : TEXCOORD%d, \n", i<4?4:3, i, i); @@ -453,7 +470,8 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL "float3 tevcoord;\n" "float2 wrappedcoord, tempcoord;\n\n"); - for (int i = 0; i < numTexgen; ++i) { + for (int i = 0; i < numTexgen; ++i) + { // optional perspective divides if (xfregs.texcoords[i].texmtxinfo.projection == XF_TEXPROJ_STQ) WRITE(p, "uv%d.xy = uv%d.xy/uv%d.z;\n", i, i, i); @@ -463,16 +481,16 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL } // indirect texture map lookup - for(u32 i = 0; i < bpmem.genMode.numindstages; ++i) { - if (nIndirectStagesUsed & (1<<i)) { + for(u32 i = 0; i < bpmem.genMode.numindstages; ++i) + { + if (nIndirectStagesUsed & (1<<i)) + { int texcoord = bpmem.tevindref.getTexCoord(i); - if (texcoord < numTexgen) { + if (texcoord < numTexgen) WRITE(p, "tempcoord=uv%d.xy * "I_INDTEXSCALE"[%d].%s;\n", texcoord, i/2, (i&1)?"zw":"xy"); - } - else { + else WRITE(p, "tempcoord=float2(0.0f,0.0f);\n"); - } char buffer[32]; sprintf(buffer, "float3 indtex%d", i); @@ -481,51 +499,51 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL } // HACK to handle cases where the tex gen is not enabled - if (numTexgen == 0) { + if (numTexgen == 0) WRITE(p, "float3 uv0 = float3(0.0f,0.0f,0.0f);\n"); - } for (int i = 0; i < numStages; i++) WriteStage(p, i, texture_mask); //build the equation for this stage - if (numTexgen >= 7) { + if (numTexgen >= 7) WRITE(p, "float4 clipPos = float4(uv0.w, uv1.w, uv2.w, uv3.w);\n"); - } // the screen space depth value = far z + (clip z / clip w) * z range WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (clipPos.z / clipPos.w) * "I_ZBIAS"[1].y;\n"); // use the texture input of the last texture stage (textemp), hopefully this has been read and is in correct format... - if (bpmem.ztex2.op == ZTEXTURE_ADD) { + if (bpmem.ztex2.op == ZTEXTURE_ADD) WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w + zCoord);\n"); - } - else if (bpmem.ztex2.op == ZTEXTURE_REPLACE) { + else if (bpmem.ztex2.op == ZTEXTURE_REPLACE) WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w);\n"); - } - else { + else WRITE(p, "depth = zCoord;\n"); - } //if (bpmem.genMode.numindstages ) WRITE(p, "prev.rg = indtex0.xy;\nprev.b = 0;\n"); - if (!WriteAlphaTest(p, HLSL)) { + if (!WriteAlphaTest(p, HLSL)) + { // alpha test will always fail, so restart the shader and just make it an empty function p = pmainstart; WRITE(p, "discard;\n"); WRITE(p, "ocol0 = 0;\n"); } - else { - if (dstAlphaEnable) { + else + { + if (dstAlphaEnable) WRITE(p, " ocol0 = float4(prev.rgb,"I_ALPHA"[0].w);\n"); - } else { + else + { WriteFog(p); WRITE(p, " ocol0 = prev;\n"); } } WRITE(p, "}\n"); + if (text[sizeof(text) - 1] != 0x7C) PanicAlert("PixelShader generator - buffer too small, canary has been eaten!"); + return text; } @@ -540,20 +558,20 @@ static void WriteStage(char *&p, int n, u32 texture_mask) bool bHasIndStage = bpmem.tevind[n].IsActive() && bpmem.tevind[n].bt < bpmem.genMode.numindstages; // HACK to handle cases where the tex gen is not enabled - if (!bHasTexCoord) { + if (!bHasTexCoord) texcoord = 0; - } - if (bHasIndStage) { + if (bHasIndStage) + { // perform the indirect op on the incoming regular coordinates using indtex%d as the offset coords - if (bpmem.tevind[n].bs != ITBA_OFF) { + if (bpmem.tevind[n].bs != ITBA_OFF) + { // write the bump alpha - - if (bpmem.tevind[n].fmt == ITF_8) { + if (bpmem.tevind[n].fmt == ITF_8) WRITE(p, "alphabump = indtex%d.%s %s;\n", bpmem.tevind[n].bt, tevIndAlphaSel[bpmem.tevind[n].bs], tevIndAlphaScale[bpmem.tevind[n].fmt]); - } - else { + else + { // donkopunchstania: really bad way to do this // cannot always use fract because fract(1.0) is 0.0 when it needs to be 1.0 // omitting fract seems to work as well @@ -574,72 +592,68 @@ static void WriteStage(char *&p, int n, u32 texture_mask) WRITE(p, "indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]); // multiply by offset matrix and scale - if (bpmem.tevind[n].mid != 0) { - if (bpmem.tevind[n].mid <= 3) { + if (bpmem.tevind[n].mid != 0) + { + if (bpmem.tevind[n].mid <= 3) + { int mtxidx = 2*(bpmem.tevind[n].mid-1); WRITE(p, "float2 indtevtrans%d = float2(dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d), dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d));\n", n, mtxidx, n, mtxidx+1, n); } - else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord) { // s matrix + else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord) + { // s matrix int mtxidx = 2*(bpmem.tevind[n].mid-5); WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.xx;\n", n, mtxidx, texcoord, n); } - else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord) { // t matrix + else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord) + { // t matrix int mtxidx = 2*(bpmem.tevind[n].mid-9); WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.yy;\n", n, mtxidx, texcoord, n); } - else { + else WRITE(p, "float2 indtevtrans%d = 0;\n", n); - } } - else { + else WRITE(p, "float2 indtevtrans%d = 0;\n", n); - } - // wrapping + // --------- + // Wrapping + // --------- // wrap S - if (bpmem.tevind[n].sw == ITW_OFF) { + if (bpmem.tevind[n].sw == ITW_OFF) WRITE(p, "wrappedcoord.x = uv%d.x;\n", texcoord); - } - else if (bpmem.tevind[n].sw == ITW_0) { + else if (bpmem.tevind[n].sw == ITW_0) WRITE(p, "wrappedcoord.x = 0.0f;\n"); - } - else { + else WRITE(p, "wrappedcoord.x = fmod( uv%d.x, %s );\n", texcoord, tevIndWrapStart[bpmem.tevind[n].sw]); - } // wrap T - if (bpmem.tevind[n].tw == ITW_OFF) { + if (bpmem.tevind[n].tw == ITW_OFF) WRITE(p, "wrappedcoord.y = uv%d.y;\n", texcoord); - } - else if (bpmem.tevind[n].tw == ITW_0) { + else if (bpmem.tevind[n].tw == ITW_0) WRITE(p, "wrappedcoord.y = 0.0f;\n"); - } - else { + else WRITE(p, "wrappedcoord.y = fmod( uv%d.y, %s );\n", texcoord, tevIndWrapStart[bpmem.tevind[n].tw]); - } - if (bpmem.tevind[n].fb_addprev) { - // add previous tevcoord + if (bpmem.tevind[n].fb_addprev) // add previous tevcoord WRITE(p, "tevcoord.xy += wrappedcoord + indtevtrans%d;\n", n); - } - else { + else WRITE(p, "tevcoord.xy = wrappedcoord + indtevtrans%d;\n", n); - } } WRITE(p, "rastemp=%s.%s;\n", tevRasTable[bpmem.tevorders[n / 2].getColorChan(n & 1)],rasswap); - if (bpmem.tevorders[n/2].getEnable(n&1)) { + if (bpmem.tevorders[n/2].getEnable(n&1)) + { int texmap = bpmem.tevorders[n/2].getTexMap(n&1); - if(!bHasIndStage) { + if(!bHasIndStage) + { // calc tevcord - if(bHasTexCoord) { + if(bHasTexCoord) WRITE(p, "tevcoord.xy = uv%d.xy;\n", texcoord); - } else { + else WRITE(p, "tevcoord.xy = float2(0.0f,0.0f);\n"); - } } SampleTexture(p, "textemp", "tevcoord", texswap, texmap, texture_mask); @@ -647,8 +661,8 @@ static void WriteStage(char *&p, int n, u32 texture_mask) else WRITE(p, "textemp=float4(1,1,1,1);\n"); - int kc = bpmem.tevksel[n/2].getKC(n&1); - int ka = bpmem.tevksel[n/2].getKA(n&1); + int kc = bpmem.tevksel[n / 2].getKC(n & 1); + int ka = bpmem.tevksel[n / 2].getKA(n & 1); TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC; TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC; @@ -661,16 +675,19 @@ static void WriteStage(char *&p, int n, u32 texture_mask) WRITE(p, "%s= ", tevCOutputTable[cc.dest]); // combine the color channel - if (cc.bias != 3) { // if not compare + if (cc.bias != 3) // if not compare + { //normal color combiner goes here WRITE(p, " %s*(%s%s",tevScaleTable[cc.shift],tevCInputTable[cc.d],tevOpTable[cc.op]); WRITE(p, "lerp(%s,%s,%s) %s);\n", tevCInputTable[cc.a], tevCInputTable[cc.b], tevCInputTable[cc.c], tevBiasTable[cc.bias]); } - else { + else + { int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here - switch(cmp) { + switch(cmp) + { case TEVCMP_R8_GT: case TEVCMP_RGB8_GT: // per component compares WRITE(p, " %s + ((%s.%s > %s.%s) ? %s : float3(0.0f,0.0f,0.0f));\n", @@ -704,17 +721,20 @@ static void WriteStage(char *&p, int n, u32 texture_mask) // combine the alpha channel WRITE(p, "%s= ", tevAOutputTable[ac.dest]); - if (ac.bias != 3) { // if not compare + if (ac.bias != 3) // if not compare + { //normal alpha combiner goes here WRITE(p, " %s*(%s%s",tevScaleTable[ac.shift],tevAInputTable[ac.d],tevOpTable[ac.op]); WRITE(p, "lerp(%s,%s,%s) %s)\n", tevAInputTable[ac.a],tevAInputTable[ac.b], tevAInputTable[ac.c],tevBiasTable[ac.bias]); } - else { + else + { //compare alpha combiner goes here int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here - switch(cmp) { + switch(cmp) + { case TEVCMP_R8_GT: case TEVCMP_A8_GT: WRITE(p, " %s + ((%s.%s > %s.%s) ? %s : 0)\n", @@ -746,6 +766,7 @@ static void WriteStage(char *&p, int n, u32 texture_mask) if (ac.clamp) WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevAOutputTable[ac.dest],tevAOutputTable[ac.dest]); + WRITE(p, "\n"); } @@ -784,7 +805,8 @@ void SampleTexture(char *&p, const char *destination, const char *texcoords, con static void WriteAlphaCompare(char *&p, int num, int comp) { - switch(comp) { + switch(comp) + { case ALPHACMP_ALWAYS: WRITE(p, "(false)"); break; case ALPHACMP_NEVER: WRITE(p, "(true)"); break; case ALPHACMP_LEQUAL: WRITE(p, "(prev.a > %s)",alphaRef[num]); break; @@ -793,6 +815,7 @@ static void WriteAlphaCompare(char *&p, int num, int comp) case ALPHACMP_GREATER: WRITE(p, "(prev.a <= %s + %f)",alphaRef[num],epsilon8bit*0.5f);break; case ALPHACMP_EQUAL: WRITE(p, "(abs(prev.a-%s)>%f)",alphaRef[num],epsilon8bit*2); break; case ALPHACMP_NEQUAL: WRITE(p, "(abs(prev.a-%s)<%f)",alphaRef[num],epsilon8bit*2); break; + default: PanicAlert("Bad Alpha Compare! %08x", comp); } } @@ -802,55 +825,69 @@ static bool WriteAlphaTest(char *&p, bool HLSL) u32 comp[2] = {bpmem.alphaFunc.comp0,bpmem.alphaFunc.comp1}; //first kill all the simple cases - switch(op) { - case 0: // and - if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) return true; - if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER) { + switch(op) + { + case 0: // AND + if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) + return true; + if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER) + { WRITE(p, "discard;\n"); return false; } break; - case 1: // or - if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS) return true; - if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) { + case 1: // OR + if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS) + return true; + if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) + { WRITE(p, "discard;\n"); return false; } break; - case 2: // xor - if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) return true; - if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER)) { + case 2: // XOR + if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS)) + return true; + if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER)) + { WRITE(p, "discard;\n"); return false; } break; - case 3: // xnor - if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS)) { + case 3: // XNOR + if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS)) + { WRITE(p, "discard;\n"); return false; } - if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) ) + if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER)) return true; break; + default: PanicAlert("bad logic for alpha test? %08x", op); } // Seems we need discard for Cg and clip for d3d. sigh. if (HLSL) WRITE(p, "clip( "); - else { + else WRITE(p, "discard( "); - } + WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0); // negated because testing the inverse condition - switch (bpmem.alphaFunc.logic) { + switch (bpmem.alphaFunc.logic) + { case 0: WRITE(p, " || "); break; // and case 1: WRITE(p, " && "); break; // or case 2: WRITE(p, " == "); break; // xor case 3: WRITE(p, " != "); break; // xnor + default: break; } + WriteAlphaCompare(p, 1, bpmem.alphaFunc.comp1); + WRITE(p, ");\n"); + return true; } @@ -858,12 +895,16 @@ static void WriteFog(char *&p) { bool enabled = bpmem.fog.c_proj_fsel.fsel == 0 ? false : true; - if (enabled) { - if (bpmem.fog.c_proj_fsel.proj == 0) { + if (enabled) + { + if (bpmem.fog.c_proj_fsel.proj == 0) + { // perspective // ze = A/(B - Zs) WRITE (p, " float ze = "I_FOG"[1].x / ("I_FOG"[1].y - depth);\n"); - } else { + } + else + { // orthographic // ze = a*Zs WRITE (p, " float ze = "I_FOG"[1].x * depth;\n"); @@ -872,7 +913,8 @@ static void WriteFog(char *&p) WRITE (p, " float fog = clamp(ze - "I_FOG"[1].z, 0.0f, 1.0f);\n"); } - switch (bpmem.fog.c_proj_fsel.fsel) { + switch (bpmem.fog.c_proj_fsel.fsel) + { case 2: // linear // empty break; @@ -890,9 +932,9 @@ static void WriteFog(char *&p) WRITE(p, " fog = 1.0f - fog;\n"); WRITE(p, " fog = pow(2, -8.0f * fog * fog);\n"); break; + default: PanicAlert("Unknown Fog Type! %08x", bpmem.fog.c_proj_fsel.fsel); } - if (enabled) { + if (enabled) WRITE(p, " prev.rgb = (1.0f - fog) * prev.rgb + (fog * "I_FOG"[0].rgb);\n"); - } } |
