diff options
| author | Armada <jules.blok@gmail.com> | 2013-06-15 13:21:57 +0200 |
|---|---|---|
| committer | Armada <jules.blok@gmail.com> | 2013-06-16 12:33:13 +0200 |
| commit | fc7099a9057ee962ea4fd43bf049396d86065cf0 (patch) | |
| tree | ccdaf5bdbce24c9366fae3bbd1a988b4e1886d3b /Source/Core/VideoCommon/Src/PixelShaderGen.cpp | |
| parent | 825c5ca09a999aa492bd1137babef5540ff5956e (diff) | |
Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
This commit fixes a rare race condition when generating shaders because setlocale is global.
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index e6a0512d7f..100cac5976 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -6,6 +6,9 @@ #include <cmath> #include <assert.h> #include <locale.h> +#ifdef __APPLE__ + #include <xlocale.h> +#endif #include "LightingShaderGen.h" #include "PixelShaderGen.h" @@ -513,7 +516,8 @@ const char *WriteLocation(API_TYPE ApiType) const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components) { - setlocale(LC_NUMERIC, "C"); // Reset locale for compilation + locale_t locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation + locale_t old_locale = uselocale(locale); // Apply the locale for this thread text[sizeof(text) - 1] = 0x7C; // canary BuildSwapModeTable(); // Needed for WriteStage @@ -886,7 +890,8 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType if (text[sizeof(text) - 1] != 0x7C) PanicAlert("PixelShader generator - buffer too small, canary has been eaten!"); - setlocale(LC_NUMERIC, ""); // restore locale + uselocale(old_locale); // restore locale + freelocale(locale); return text; } |
