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authorsl1nk3.s <sl1nk3.s@gmail.com>2009-08-24 04:04:10 +0000
committersl1nk3.s <sl1nk3.s@gmail.com>2009-08-24 04:04:10 +0000
commit944844bfba844c80ca415935fe70634d6c8f86a9 (patch)
tree7019a83ba6ebbc2f36468356f35e83528b047ef8 /Source/Core/VideoCommon/Src/PixelShaderManager.cpp
parent9fcb1db34fccbe09de2850668ca6d793ba5b88f1 (diff)
Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderManager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
index c0d8a7e4c6..946548e56d 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
@@ -122,7 +122,8 @@ void PixelShaderManager::SetConstants()
if (s_bZBiasChanged || s_bDepthRangeChanged)
{
- //ERROR_LOG("pixel=%x,%x, bias=%x\n", bpmem.zcontrol.pixel_format, bpmem.ztex2.type, lastZBias);
+ //ERROR_LOG("pixel=%x,%x, bias=%x\n", bpmem.zcontrol.pixel_format, bpmem.ztex2.type, lastZBias);
+ // TODO : Should this use 16777216.0f or 16777215.0f ?
SetPSConstant4f(C_ZBIAS+1, lastDepthRange[0] / 16777216.0f, lastDepthRange[1] / 16777216.0f, 0, (float)( (((int)lastZBias<<8)>>8))/16777216.0f);
s_bZBiasChanged = s_bDepthRangeChanged = false;
}