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authorJordan Woyak <jordan.woyak@gmail.com>2010-11-18 02:21:26 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-11-18 02:21:26 +0000
commit159ed43f677ed62097569244882c0a9ddffa7a67 (patch)
treebb49f2f233f9b4039d754f756de31e3ea488a84b /Source/Core/VideoCommon/Src/TextureCacheBase.cpp
parent054358380e578c6f33fc1dd343fad552d0c47256 (diff)
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index 65a74b71dc..f0a5f2d639 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -4,7 +4,7 @@
#include "VideoConfig.h"
#include "Statistics.h"
#include "HiresTextures.h"
-#include "Render.h"
+#include "RenderBase.h"
#include "FileUtil.h"
#include "Profiler.h"
@@ -668,9 +668,9 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
entry->frameCount = frameCount;
- Renderer::ResetAPIState(); // reset any game specific settings
+ g_renderer->ResetAPIState(); // reset any game specific settings
entry->FromRenderTarget(bFromZBuffer, bScaleByHalf, cbufid, colmat, source_rect, bIsIntensityFmt, copyfmt);
- Renderer::RestoreAPIState();
+ g_renderer->RestoreAPIState();
}