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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-01-05 17:16:52 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-01-05 17:16:52 +0000
commitd435fd8957a204479c7f045aa34e722de626b7d4 (patch)
tree359b89221331b9797724b334114f3bb1de0f6f17 /Source/Core/VideoCommon/Src/TextureCacheBase.cpp
parent44251404245cf17d1edf4315138ac7b4950218cd (diff)
corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to texture for depth formats
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6751 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index a64230bed6..52edba3c8a 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -428,6 +428,8 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
switch(copyfmt)
{
case 0: // Z4
+ colmat[3] = colmat[7] = colmat[11] = colmat[15] = 1;
+ break;
case 1: // Z8
case 8: // Z8
colmat[2] = colmat[6] = colmat[10] = colmat[14] = 1;
@@ -474,7 +476,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
cbufid = 12;
break;
- case 3: // Z16 //?
+ case 3: // Z16
colmat[1] = colmat[5] = colmat[9] = colmat[12] = 1.0f;
cbufid = 13;
break;