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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-02-25 20:35:05 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-02-25 20:35:05 +0000
commiteef715b1cf8730174777000f94252d9adf92332b (patch)
tree20ecfd8a3ee1212c08308b5068d6c104507c8566 /Source/Core/VideoCommon/Src/TextureCacheBase.cpp
parentac6c18a5e4bfd8e98567d05ee76a09ed65848adc (diff)
added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
some code additions for future use ;). please gcc user test this as i don't have opportunity to test it myself i only use reference code to. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7247 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index 47d2cf56c8..47525af3fa 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -23,7 +23,7 @@ enum
TextureCache *g_texture_cache;
-u8 *TextureCache::temp = NULL;
+ GC_ALIGNED16(u8 *TextureCache::temp) = NULL;
TextureCache::TexCache TextureCache::textures;
bool TextureCache::DeferredInvalidate;
@@ -44,7 +44,7 @@ TextureCache::TCacheEntryBase::~TCacheEntryBase()
TextureCache::TextureCache()
{
if (!temp)
- temp = (u8*)AllocateMemoryPages(TEMP_SIZE);
+ temp =(u8*) AllocateAlignedMemory(TEMP_SIZE,16);
TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
if(g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures)
HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
@@ -81,7 +81,7 @@ TextureCache::~TextureCache()
Invalidate(true);
if (temp)
{
- FreeMemoryPages(temp, TEMP_SIZE);
+ FreeAlignedMemory(temp);
temp = NULL;
}
}