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authorNeoBrainX <NeoBrainX@googlemail.com>2011-02-04 18:15:14 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2011-02-04 18:15:14 +0000
commitf7d757b46eaa271e7f58e1c61df4fb34b5ff47f9 (patch)
tree5694fa929981e8649ef0076232e3f6adc0fe6226 /Source/Core/VideoCommon/Src/TextureCacheBase.cpp
parent1339c06d6e1cb5cf0d2671440e3517f044efaccf (diff)
D3D9: Offset vertices used to copy textures by 0.5.
I __think__ this is the actually correct way to do it, but not sure. Someone please have a look at this... Not sure if this changes anything anyway, since we're using scissor rects to clip this stuff anyway... Maybe the screen edges weren't cleaned properly before though. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7063 8ced0084-cf51-0410-be5f-012b33b47a6e
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