diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2011-12-11 11:08:18 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2011-12-11 11:08:18 +0100 |
| commit | 014c474024e28e77d2bb72e0af7acb31850fba64 (patch) | |
| tree | 0113e31a4c88918001d6fc33bec21094c776de96 /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 1724385c8c52769c350d626b9b35b3bfd788522a (diff) | |
8 spaces indentation -> tabs
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureConversionShader.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index 262b2cee87..2f21c816b7 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -68,11 +68,11 @@ u16 GetEncodedSampleCount(u32 format) } const char* WriteRegister(API_TYPE ApiType, const char *prefix, const u32 num) { - if(ApiType == API_GLSL) - return ""; // Once we switch to GLSL 1.3 we can do something here - static char result[64]; - sprintf(result, " : register(%s%d)", prefix, num); - return result; + if(ApiType == API_GLSL) + return ""; // Once we switch to GLSL 1.3 we can do something here + static char result[64]; + sprintf(result, " : register(%s%d)", prefix, num); + return result; } const char *WriteLocation(API_TYPE ApiType) { @@ -821,13 +821,13 @@ void WriteZ24Encoder(char* p, API_TYPE ApiType) for (int i = 0; i < 2; i++) { - WRITE(p, " depth%i *= 16777215.0f;\n", i); + WRITE(p, " depth%i *= 16777215.0f;\n", i); - WRITE(p, " expanded%i.r = floor(depth%i / (256 * 256));\n", i, i); - WRITE(p, " depth%i -= expanded%i.r * 256 * 256;\n", i, i); - WRITE(p, " expanded%i.g = floor(depth%i / 256);\n", i, i); - WRITE(p, " depth%i -= expanded%i.g * 256;\n", i, i); - WRITE(p, " expanded%i.b = depth%i;\n", i, i); + WRITE(p, " expanded%i.r = floor(depth%i / (256 * 256));\n", i, i); + WRITE(p, " depth%i -= expanded%i.r * 256 * 256;\n", i, i); + WRITE(p, " expanded%i.g = floor(depth%i / 256);\n", i, i); + WRITE(p, " depth%i -= expanded%i.g * 256;\n", i, i); + WRITE(p, " expanded%i.b = depth%i;\n", i, i); } WRITE(p, " if(cl > 0.5f) {\n"); |
